What constitues a successful render for you?

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thirdeyezennicaiThu, Jul 31
thirdeyezennicaiThu, Jul 31
JVRendererTue, May 06
MasterstrokeSat, May 03
ArtbyMelSat, May 03
PinspotterSat, May 03
Is it the feeling you get when it's all coming together and you really liking what you see? Is it likes (or other reactions)? Is it the use of a certain asset? Subject matter that interests you? Something innovative? Simply being able to put one together?
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A successful render for me, none from all you've mentioned, but when I know, I made just one person smile, THAT is a successful render for me.
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For me, it's by reading the comments, if a drawing triggers a reaction, it's because this drawing was worth doing. It's true that today the only images I make are for the presentation of my products, I went from using Daz Studio to creating products for Daz Studio
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My very, very favorite thing is when I like the picture at the end of the rendering well to very well - even if it has nothing to do with the original idea due to my playing around and experimenting 

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MKDAWUSS
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Mon, Apr 21Yeah, a number of times I myself will go in with a vague idea for a render and the final outcome ends up being totally different as it took on a life and idea of its own. For better or worse.
Haha, making sure I spell 'constitutes" right in the title!
Lol, I probably spelled it wrong.
Seriously, its more about if the render conveys what my intentions for it are. I use to just pose and render but these days I tend to think about what my character is doing and why. Will I still be able to figure out what that purpose is/was, say 5 years down the line? Are they realistic? Nah, to many lean women wearing too short of skirts and/or dental floss in the guise of bathing suits.

Seriously, its more about if the render conveys what my intentions for it are. I use to just pose and render but these days I tend to think about what my character is doing and why. Will I still be able to figure out what that purpose is/was, say 5 years down the line? Are they realistic? Nah, to many lean women wearing too short of skirts and/or dental floss in the guise of bathing suits.
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MKDAWUSS
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Mon, Apr 21The one time you need autocorrect or the dotted line to kick in...
(It doesn't happen much to me, but it did that time.. urgh. And now it'll sit there like a screwup or something doubtful on a render I catch long after it's been posted or merely finished).
Yeah, down the line I might go back and cringe at some renders of long ago - though right now, there may be things I would do a little differently regarding older renders, though most of those are now lost to history. I'm still a bit of a plug-and-play artist, though I'm slowly starting to think more about some of those significant but minor details.
(It doesn't happen much to me, but it did that time.. urgh. And now it'll sit there like a screwup or something doubtful on a render I catch long after it's been posted or merely finished).
Yeah, down the line I might go back and cringe at some renders of long ago - though right now, there may be things I would do a little differently regarding older renders, though most of those are now lost to history. I'm still a bit of a plug-and-play artist, though I'm slowly starting to think more about some of those significant but minor details.
dirtrider00
Karma: 15,047
Mon, Apr 21I'm not a fan of auto correct, make sure I turn it off when posting images to the gallery cause its messed up several titles.
I usually just stare at the screen if I can't think of something specific or find the right props that I might want to use. Kinda like my latest render I uploaded to the gallery. Was thinking Tron because of the outfit but nothing was really working, then while still in my early morning vegetive state, I remembered a story from another forum in GD about a couple of Tik Tokkers? rivalry to be the first ones to do the deed in space which then got me thinking about the influencers, etc, etc. and I had my idea.
I usually just stare at the screen if I can't think of something specific or find the right props that I might want to use. Kinda like my latest render I uploaded to the gallery. Was thinking Tron because of the outfit but nothing was really working, then while still in my early morning vegetive state, I remembered a story from another forum in GD about a couple of Tik Tokkers? rivalry to be the first ones to do the deed in space which then got me thinking about the influencers, etc, etc. and I had my idea.
it's when i feel emotions looking at the render, if i look and feel almost nothing or just a ''meh'' then i know i could've done better...and sometime im just proud of the posing.
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An image is often a setting with one or more characters.
If it's just that, it's "meh."
If the image tells a story or illustrates a situation, it's a successful image.
If it's just that, it's "meh."
If the image tells a story or illustrates a situation, it's a successful image.
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Clicking the render button, the machine creates the image, and I save it.. success.
I save them all, because the hardest step is the first one.. the idea might not be there or the motivation is weak or the little screen pulls me away. Just getting to the render button is a success for me...
I save them all, because the hardest step is the first one.. the idea might not be there or the motivation is weak or the little screen pulls me away. Just getting to the render button is a success for me...
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Difficult question, probably I'm never satisfied with what comes out, despite this, when the observer understands what I want to tell, or in the case of stupid works, laughs, this puts me in a good mood.
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I think the key is, render all the time, render lots, render often, that way, no one image is that important. You're next one will always be better. Cause its the practice that matters.
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Lately, that it actually renders fully without my computer crashing at some point during the render and rebooting.
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"What constitues a successful render for you?"
When the job's done. There aren't any "unsuccessful" renders. Rendering is technically the final step to a finished image. But this could be an argument of semantics, because unfortunately "render" was the word picked for a 3D generated image regardless of the next step involved, if any.
Consider my latest series. For the majority of the completed images, I had to run 2-3 separate rendered images to composite them in post. So, say.... three technically "unsuccessful" images rendered by an engine were composited to finish with a "successful" finished image. A layered set that was "rendered" by me, with my tablet and a stylus, plus some filters and effects, and a background image to fill what's outside a window.
It doesn't matter whether or not I am "in love" with the finished image, whether it gets feedback or not, or if it's popular or unpopular. A successful render, to me, is a completed one. And if a client (not that I see any these days) isn't happy with an image I present, it isn't finished.
When the job's done. There aren't any "unsuccessful" renders. Rendering is technically the final step to a finished image. But this could be an argument of semantics, because unfortunately "render" was the word picked for a 3D generated image regardless of the next step involved, if any.
Consider my latest series. For the majority of the completed images, I had to run 2-3 separate rendered images to composite them in post. So, say.... three technically "unsuccessful" images rendered by an engine were composited to finish with a "successful" finished image. A layered set that was "rendered" by me, with my tablet and a stylus, plus some filters and effects, and a background image to fill what's outside a window.
It doesn't matter whether or not I am "in love" with the finished image, whether it gets feedback or not, or if it's popular or unpopular. A successful render, to me, is a completed one. And if a client (not that I see any these days) isn't happy with an image I present, it isn't finished.
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For me, it comes down to how close I get to the image in my head. But rendering is only the first step for me 98% of the time. I do more in Photoshop, sometimes just simply correcting errors that I did not catch in the test renders, sometimes painting hair or effects, and sometimes further blending into the background. So for me, it's not so much about the render itself as it is about the end result of the completed image.
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to me, it's putting out something that you specifically want to put out no matter what others think. if they like it, then that's a pretty huge bonus and if they don't like it, that's also okay; there's always an audience for something.
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