Morphed toons as product (CLOSED)

I've picked up a few different products/ merch resources and here is my question.
Can I make models using such resources for character sales? As far as I can determine I need to create my own
skin/eye/makeup/nails textures as part of the package, so there's one thing to do. I also understand that any model/character
would have to be baked in Blender or another piece of software.
And that would be eligible AND legal in the eyes of the group and the site?
As you may see, I have no idea what I'm doing. I just keep doing cos I"m compelled and a very boring person.
Thanks in advance for any responses.
There will be a village idiot burning later, after the dinner I"m providing to garner good responses. So, bring lots of kindling and wood.
Can I make models using such resources for character sales? As far as I can determine I need to create my own
skin/eye/makeup/nails textures as part of the package, so there's one thing to do. I also understand that any model/character
would have to be baked in Blender or another piece of software.
And that would be eligible AND legal in the eyes of the group and the site?
As you may see, I have no idea what I'm doing. I just keep doing cos I"m compelled and a very boring person.

Thanks in advance for any responses.
There will be a village idiot burning later, after the dinner I"m providing to garner good responses. So, bring lots of kindling and wood.
! REPORT
Every Merchant Resource will have a note in the read me on how it is to be used and attributed in your own read me associated with what you produce
Some artists have very strict usage rights, others have nothing special
I know with all shaders that are Merchant Resources you can't package them as shaders, but as materials baked onto a specific asset
I have one set of Merchant Resource shaders that allows only 3 to be used in one product
Others have no limits on how many can be used in one product
Some artists have very strict usage rights, others have nothing special
I know with all shaders that are Merchant Resources you can't package them as shaders, but as materials baked onto a specific asset
I have one set of Merchant Resource shaders that allows only 3 to be used in one product
Others have no limits on how many can be used in one product
! REPORT
Vince
Karma: 6,275
Sun, May 14, 2023Thank you very much bikdingle, that's more or less what I was hoping. I do use another's textures in scenes, but only then. I'd never use someone else's stuph and try to pander it off as mine... that would be sooo gross.
I'm more wondering solely about morphs for face shapes. Those I do use morphs I've bought, and if I could use a few to model up faces as I've been practicing last few months I may actually get off my fanny and try to GIMP up some textures... shoot, I've got everything I need to do it. whee. Guess I'll just try over next month and see where it goes.
Thank you, again, Bik ! Hope all is well wit youse and your day is just top of da pops.
I'm more wondering solely about morphs for face shapes. Those I do use morphs I've bought, and if I could use a few to model up faces as I've been practicing last few months I may actually get off my fanny and try to GIMP up some textures... shoot, I've got everything I need to do it. whee. Guess I'll just try over next month and see where it goes.
Thank you, again, Bik ! Hope all is well wit youse and your day is just top of da pops.
@bikdingle is correct. You'll have to check the terms of each Merchant Resource product.
It's not up to RenderHub to decide what is "eligible and legal".
If you haven't seen these videos in the Learning Center yet, they might help get you started:
https://www.renderhub.com/learning/how-to-create-a-custom-genesis-8-character-in-daz-studio
https://www.renderhub.com/learning/how-to-create-custom-morphs-for-genesis-in-daz-studio
https://www.renderhub.com/learning/how-to-create-photo-realistic-human-skin-textures
It's not up to RenderHub to decide what is "eligible and legal".
If you haven't seen these videos in the Learning Center yet, they might help get you started:
https://www.renderhub.com/learning/how-to-create-a-custom-genesis-8-character-in-daz-studio
https://www.renderhub.com/learning/how-to-create-custom-morphs-for-genesis-in-daz-studio
https://www.renderhub.com/learning/how-to-create-photo-realistic-human-skin-textures
! REPORT
Vince
Karma: 6,275
Sun, May 14, 2023Thank you most muchly Foxy, I will guide myself into a seat and sit and watch.