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HOME/FORUMS/GENERAL DISCUSSION

want to HIRE someome to write a script for me (CLOSED)

eye180
dim35Mon, Nov 13, 2023
Karma: 1,337
I would like to see a script which would merge two characters into one creating a new character. Let me explain what I mean. Assume I have two G8M characters and I used different morphs on these two characters. I would like a script that would go through the dial-ins and merge the morphs into a third character. For example, let's say Character 1 has hercules dialed in at 50% and swolen dialed in at 20% while Character 2 had swolen dialed in at 100% and hecules nit dialed in at all. The new Character would have hercules dialed in at 25% and swolen dialed in at 60%.

The script would go through every setting of the two characters given and create a third character with the settings as an average of the two given.
Foxy 3DMon, Nov 13, 2023
Admin: 59,600
Foxy 3D
Admin: 59,600
Mon, Nov 13, 2023
I don't think it will "average" the morphs for you, but it will definitely combine things into one.
dim35
Karma: 1,337
Wed, Nov 15, 2023
Thank you.

I purchase the script that you recommended and Using two GF8 characters, let's call them "Anne" & "Bea", I created a dialer for each character. When selecting "Anne", I see the "Anne" dialer and it I set it to zero, it removes all the morphs associated with that character. The same is true for "Bea".

But the "Anne" character doesn't see the "Bea" dialer and the "Bea" character doesn't see the "Anne" dialer. What am I doing wrong?

I tried restarting the program. I even rebooted the computer. Still no go. What am I doing wrong.
Foxy 3D
Admin: 59,600
Fri, Nov 17, 2023
Sorry, but I'm not exactly sure what you mean. It sounds like you may be misunderstanding what the product is meant to do.
Dial Fusion is meant to create a new morph dial for you based upon a combination of other dialed in morphs.

Here's one way that I use it:

I dial in whatever percent of Morph A + whatever percent of Morph B + any other percentage of any other morphs.
Dial Fusion creates Morph Z.
When I dial Morph Z at whatever percent, the A, B (and every other morph used) gets dialed in at the appropriate percentage.

dim35Fri, Nov 17, 2023
Karma: 1,337
Forum Image

I am doing the same thing that you described. I created two characters. See above on far left and far right. I used dozens of different morphs for each character. Then, as the character on the left transformed into the character on the right, I wanted all the morphs to change uniformly.  I created a dial morph for the character on the left = Morph 'A' and a dial morph for the character on the right = Morph 'B'.

The first character was 100% morph A / 0% morph B

The second character was 90% morph A / 10% morph B

The third character was 75% morph A / 25% morph B

The fourth character was 55% morph A / 45% morph B

The fifth character was 30% morph A / 70% morph B

The sixth character was 0% morph A / 100% morph B

With this dial fusion package, I only had to adjust two settings = morph A & morph B and I was able to create these characters in just a few minutes. Without it, I would be calculating percentages for hundreds of morphs for each character and it would have taken me several hours to complete. Thank you again for your help.

PS: I figured out what I was doing wrong. I was creating the dial but I was not saving it.
Foxy 3D
Admin: 59,600
Fri, Nov 17, 2023
Awesome! You're welcome. I'm glad to hear you got it figured out.
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