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What to improve on my render/ lighting for this character? (CLOSED)

eye164
MasterstrokeMon, May 13, 2024
Karma: 6,138
What to improve? Hmm....
I think, the weak point here is the diffuse channel. Maybe ONLY the diffuse channel.
There is to much baked into the texture maps. Lights, reflections, bumps or reflections should be in the shader. The diffuse channel should only show the skin tone and some color variations.
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