Reflective Muse (CLOSED)


Reflective Muse
So when I came to Renderhub I noticed the reflection contest and thought, hmmmm....I had a series of images of the woman in black in a studio setting. Thought what a no brainer and I was all ready to submit one for the contest. When getting ready for it I had some misgivings.
While I had created a Genesis 9 Custom Character, it was the only part of the scene that was 'original'.
As if I never have enough to work on, including starting to launch my store here, I thought, why not create a Dance Studio? While I'm at it, let's create a second figure. There's plenty of time!
Since making that decision, I created an original studio but didn't like it. It had the converted warehouse look but it wasn't quite what I was seeing in my head.
There's plenty of time!
Let's just redo the walls...and the floor....and let's add some steel girders...old warehouse have big exposed pipes, plenty of time!
Anyway, a long winded post but thought to give a breakdown of the scene.
-Custom Created Genesis 9 figures, from Daz to Blender for some fine tuning and to Substance Painter for the skin tones and details.
-Custom Dance Studio with basic Polygon modeling in Lightwave combined with Blender Sculpts on the walls for the exposed bricks. Then sent to Substance Painter for the texturing.
-Decided to create the Candleabras with morphing candles and flames to get some variance in the scene, prop to prop.
-Store assets: Piano, Clothing and Hair. The Art Deco style window texturing was also a store asset.
Wire Frame Image

Thumbnail

Final notes:
The final image was created using the Light Dome iRay Pro asset. Seven exposures were rendered and the HDRI was combined using Luminar NEO. I was wanting to create the image not as vibrant so a few Photoshop/Luminar NEO adjustments were added to the process.
Thank you for the read and good luck to all the entries. There is some amazing images I've seen in the gallery!
~3DV
! REPORT