Daz3D to Unreal Engine

As an indie Game developer on Unreal Engine I came across with this issue many times
I see a very good and clean 3D model on DazShop, good rigging, weight paint, textures are awesome and 4K and higher
But there is one problem
The rigging is different from Unreal Engine.
There is a method (using bridge) where you can export Daz3D model to Unreal Engine and it’s almost perfect except the fact that existing animations which were made for Mannequin Skeleton will not work properly on Daz3D rigging.
This is a niche we as Daz3D lovers and 3D community should be thinking of.
I personally had to Re-Rig and re Weight paint the model which I bought on Daz3D - and still it’s not perfect as it should be comparing to a Daz Rigging.

Thanks for reading and your attention.
I see a very good and clean 3D model on DazShop, good rigging, weight paint, textures are awesome and 4K and higher
But there is one problem
The rigging is different from Unreal Engine.
There is a method (using bridge) where you can export Daz3D model to Unreal Engine and it’s almost perfect except the fact that existing animations which were made for Mannequin Skeleton will not work properly on Daz3D rigging.
This is a niche we as Daz3D lovers and 3D community should be thinking of.
I personally had to Re-Rig and re Weight paint the model which I bought on Daz3D - and still it’s not perfect as it should be comparing to a Daz Rigging.

Thanks for reading and your attention.
! REPORT