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Nadya - Circa 2020 3D Render, Digital Artwork by VESPER
Nadya - Circa 2020 3D Render, Digital Artwork by VESPER
Nadya - Circa 2020 3D Render, Digital Artwork by VESPER
Nadya - Circa 2020 3D Render, Digital Artwork by VESPER
Nadya - Circa 2020
3D Render by VESPER
I wanted to see how I would do, if I started with a very basic lump of clay in Zbrush and see if I could challenge myself to make a character as believable as possible.
Intro Nadya. This took me about two months with a lot of mistakes and like multiple iterations. It was perhaps the hardest model I had to make because I used no base mesh, and just used image references. Making the pores was the hardest part in the modelling phase. Substance helped though.

I made the clothes in Blender using clothweaver addon. The skin texture was a nightmare and lighting her was even harder. I ended up having to take her into substance, and ditched blender to make the textures. I don't think the proportions are perfect but I am proud of how it came out especially her make-up and her piercings came out. I aimed for ultra realism. The hair is made made with hair strips, and layered, combing strips is such an art so there is not bisecting of geo, but I think I nailed it. Like I said it was an uphill climb to make her but I am proud of how she came out.

That anatomy class really came in handy that's for sure.

Vesper

giant dwarfFri, May 24, 2024
Karma: 5,775
it looks good, nice lighting and posing and pov, the only thing that bother me is her arm it look more masculine , too much muscles i guess, but the the rest is perfect. 
Sza TrippieFri, May 24, 2024
Karma: 39,713
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dwindtThu, Jun 20, 2024
Karma: 6,719
I battle with pores to. What's the trick. I try every now and then. The best pores I did were saved on my crashed drive. I'll get the bug again someday and try once more. 
dwindt
Karma: 6,719
Thu, Jun 20, 2024
That's a very nice model, by the way!

Nadya - Circa 2020

RocketBoost Awardx2 [+]
Fri, May 24, 2024
494 Views494
26 Likes
4 Comments4

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VESPER
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