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Temporary footprint 3D Render, Digital Artwork by Tomations
Temporary footprint
3D Render by Tomations
These were a couple of quick images I made while testing out some techniques for blender I heard about. I was not disappointed with the dynamic painting tool in particular. I see a world of possibility with that tool. I also began working with some fluid simulation to see how well it would work with this type of scene (as you can see in the third image.) However, I would like more time to achieve a better result as I was cut short by a new project coming up. So I will likely return to working on that another day. All in all, though I like how this turned out it was very fast and simple enough to set up that I am sure I will use it again in the future. Technical skills utilized in this project. - Modeling - Texturing - Simulations - Lighting Specifics Time: 2:30 hours Samples: 100 Render time: 10 minutes Software: Blender 3D Resources and References used - Tutorial by Addicted to CG on Dynamic paint tools in Blender - Reference images of sand and beaches - An image of sand for texturing


Temporary footprint

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Sat, Mar 17, 2018
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Tomations
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