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Aurora Tech Beauty
3D Render by BelmonttyThe silver robot girl has a sleek, (Aurora) metallic exterior with a polished, chrome-like surface that reflects light. Her design blends advanced technology with organic elements, featuring bio-enhanced parts. Her limbs and torso incorporate smooth, synthetic skin that hints at a living quality, with veins of glowing circuitry running beneath. Her face is delicately crafted, with subtle, human-like features, but her eyes glow with a soft, otherworldly light. Beneath her surface, mechanical joints and intricate bio-components work in harmony, giving her a graceful yet powerful presence. Her overall appearance is futuristic and elegant, blending the lines between human and machine.
Realistic postwork - https://www.renderhub.com/gallery/64532/tips-and-tricks-3d-digital-painting
Genesis 9 female, Tony Character,Iray render Dazstudio.
Elianck Lights.
3D and Photoshop postwork, NO AI
Realistic postwork - https://www.renderhub.com/gallery/64532/tips-and-tricks-3d-digital-painting
Genesis 9 female, Tony Character,Iray render Dazstudio.
Elianck Lights.
3D and Photoshop postwork, NO AI
Belmontty
Karma: 6,356
Sat, Apr 12, 2025Clothes - More Than Human By Dario Fish from Renderosity
Hair - dForce Long Hair for Genesis 9 By Toyen from Daz store
Hair - dForce Long Hair for Genesis 9 By Toyen from Daz store
Congratulations, it is really amazing!!!
Can i inquire you what model do you used in this renders?
Can i inquire you what model do you used in this renders?
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mrtaured
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Wed, Apr 16, 2025You'd have to get the ai apps too. Haha
Belmontty
Karma: 6,356
Wed, Apr 16, 2025Many thanks for the comment.
The model is Genesis 9, the character uses morphs and has the skin of any other character.
The detail work is done in Photoshop, using the Liquify tool to change proportions and the Clone tool to soften edges. I add highlights with a specular layer in soft light blending mode.
I have a brief tuto.
The model is Genesis 9, the character uses morphs and has the skin of any other character.
The detail work is done in Photoshop, using the Liquify tool to change proportions and the Clone tool to soften edges. I add highlights with a specular layer in soft light blending mode.
I have a brief tuto.
Belmontty
Karma: 6,356
Wed, Apr 16, 2025I checked out your shop; your girls are so beautiful!
I'll buy some. The fact that the character is already beautiful helps a lot to minimize the post-work.
love
I'll buy some. The fact that the character is already beautiful helps a lot to minimize the post-work.
love
mrtauredWed, Apr 16, 2025
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I prefer more 3d and less app usage. In my opinion the apps are ruining 3d art.
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Belmontty
Karma: 6,356
Wed, Apr 16, 2025Or you can learn to use Photoshop or GIMP. It's not difficult, you just need a love for what you do.
Using Photoshop doesn't take away from your merit.
Do the haters make their own 3D models? Haha, no, they just set up their Barbie and click render. That's not 3D art, that's playing with Barbies. Haha.
love
Using Photoshop doesn't take away from your merit.
Do the haters make their own 3D models? Haha, no, they just set up their Barbie and click render. That's not 3D art, that's playing with Barbies. Haha.
love
mrtaured
Account Closed
Wed, Apr 16, 2025I use gimp. Put your ego down. Hahaha. This isn't just photoshop. In my opinion. You should be here and I'd like to see renderhub do more about art like this in my opinion. I've seen better with less because it more true to 3d rendering. To each his own. But I prefer prefer render skill over paint jobs.
mrtaured
Account Closed
Wed, Apr 16, 2025Shouldnt**
Belmontty
Karma: 6,356
Wed, Apr 16, 2025Skills? Just click the render button? Lol.
Well, you're not Renderhub.
Whatever you do with your puppets, do it, do it yourself, enjoy it, and leave it to others.
Spend more time learning and less time hating.
Love, happy renderings
Well, you're not Renderhub.
Whatever you do with your puppets, do it, do it yourself, enjoy it, and leave it to others.
Spend more time learning and less time hating.
Love, happy renderings
Beautiful! Which Tony character did you use? MSO Tony? If so, you must have edited the sculpt.
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Belmontty
Karma: 6,356
Tue, Jan 13I use FaceGen and Face Transfer for this process, finishing the details in Photoshop. For 'Aurora,' I used Face Transfer with a high-resolution photo of a real model; I created the morph and texture and applied it over the 'Tony for G9' character. Additionally, I dialed in a younger age and handled the final details, like the hair and skin gloss adjustments, in Photoshop.
This is wonderful. I see you mentioned several Genesis figures; which did you use for a base? I have the "More than human for G2" but never used it. So I'm curious if it's easy to port to newer figures.
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Belmontty
Karma: 6,356
Mon, Jan 12Good morning, the figure is from Genesis 9, the "More than human for G2" fits perfectly, it's also used in Genesis 8 and 3 and works correctly, the shaders are from meca4d




















































