! REPORT
Toyota Supra 2020
3D Render by MrGhostsI'd like to share my rendering of the iconic 2020 Toyota Supra GR (A90)—one of the most recognizable sports cars of our time. This project is the result of painstaking work on the 3D model, materials science, and post-processing, aimed at achieving the most realistic result.
The rendering was created as a CGI render, followed by careful refinement in Adobe Photoshop, where I adjusted lighting accents, depth of field, and color balance, and added atmospheric effects to enhance the sense of presence and dynamism.
For lighting, I deliberately departed from standard studio setups. Instead, I used a combination of staged spotlights and a high-quality HDRI environment, which allowed me to achieve natural highlights, soft shadows, and deep reflections on the body. The primary focus was on the interplay of light and materials, which is precisely what achieved the photorealistic effect.
The model is fully polygonally detailed and well-textured. All materials—both primary (paint, glass, chrome, rubber) and secondary (interior, headlights, wheels)—were created from scratch or adapted from free BlenderKit assets available to everyone. This proves that high-quality visualizations can be created without expensive paid libraries, provided attention to detail and an understanding of the principles of physically based rendering.
Particular attention was paid to the camera positioning: the chosen angle emphasizes the Supra's aggressive profile, its low ground clearance, wide wheel arches, and signature rear end. The viewing angle and depth of field mimic a photograph taken with a professional camera with a wide aperture.
Interestingly, the render itself was ready in just a few evenings—this demonstrates how even a limited amount of time spent immersing yourself in a project can yield a worthy result if you clearly understand what you're aiming for. Of course, there were preliminary stages—model selection, material setup, test runs—but the key decisions regarding lighting and composition were made during these short but intense sessions.
This project was an important step in my journey as a 3D artist, and I clearly see areas for further growth. In the future, I plan to focus even more on the quality of materials, striving to make them not just visually accurate but also atmospherically rich—so that every hue, highlight, and microrelief conveys not only the physical nature of the surface but also the mood of the scene. I want to pay special attention to color accuracy—achieving a deeper, more natural saturation, closer to how we perceive objects in reality. I'm also working to make reflections, roughness, and layering of materials (for example, varnish on paint, dust, micro-scratches) appear even more believable. Each subsequent render is an attempt to get closer to the point where the digital becomes indistinguishable from the real thing.
I'd be truly grateful for feedback, appreciation, and constructive criticism from anyone viewing this work. Any comments—about the realism of materials, composition, lighting, or overall impression—will help me grow as a 3D visualizer. Share your opinions, ask questions—every comment is important to me!
This render isn't just a demonstration of the model, but an attempt to convey the spirit of speed, technology, and emotional design inherent in the Toyota Supra A90. I hope the visualization conveys the same energy I poured into its creation.
The rendering was created as a CGI render, followed by careful refinement in Adobe Photoshop, where I adjusted lighting accents, depth of field, and color balance, and added atmospheric effects to enhance the sense of presence and dynamism.
For lighting, I deliberately departed from standard studio setups. Instead, I used a combination of staged spotlights and a high-quality HDRI environment, which allowed me to achieve natural highlights, soft shadows, and deep reflections on the body. The primary focus was on the interplay of light and materials, which is precisely what achieved the photorealistic effect.
The model is fully polygonally detailed and well-textured. All materials—both primary (paint, glass, chrome, rubber) and secondary (interior, headlights, wheels)—were created from scratch or adapted from free BlenderKit assets available to everyone. This proves that high-quality visualizations can be created without expensive paid libraries, provided attention to detail and an understanding of the principles of physically based rendering.
Particular attention was paid to the camera positioning: the chosen angle emphasizes the Supra's aggressive profile, its low ground clearance, wide wheel arches, and signature rear end. The viewing angle and depth of field mimic a photograph taken with a professional camera with a wide aperture.
Interestingly, the render itself was ready in just a few evenings—this demonstrates how even a limited amount of time spent immersing yourself in a project can yield a worthy result if you clearly understand what you're aiming for. Of course, there were preliminary stages—model selection, material setup, test runs—but the key decisions regarding lighting and composition were made during these short but intense sessions.
This project was an important step in my journey as a 3D artist, and I clearly see areas for further growth. In the future, I plan to focus even more on the quality of materials, striving to make them not just visually accurate but also atmospherically rich—so that every hue, highlight, and microrelief conveys not only the physical nature of the surface but also the mood of the scene. I want to pay special attention to color accuracy—achieving a deeper, more natural saturation, closer to how we perceive objects in reality. I'm also working to make reflections, roughness, and layering of materials (for example, varnish on paint, dust, micro-scratches) appear even more believable. Each subsequent render is an attempt to get closer to the point where the digital becomes indistinguishable from the real thing.
I'd be truly grateful for feedback, appreciation, and constructive criticism from anyone viewing this work. Any comments—about the realism of materials, composition, lighting, or overall impression—will help me grow as a 3D visualizer. Share your opinions, ask questions—every comment is important to me!
This render isn't just a demonstration of the model, but an attempt to convey the spirit of speed, technology, and emotional design inherent in the Toyota Supra A90. I hope the visualization conveys the same energy I poured into its creation.
Toyota Supra 2020
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