! REPORT
Skeleton Ambush Aftermath
3D Render by WillibrordusARTThe Skeletons tried their best to get rid of the shapely intruder on their territory.
But She was too strong to dispose of that easily.
The Skeletons paid the ultimate price, No more revived life for them after they have been defeated and broken.
She's dangerous, to anyone opposing her.
I used the base of the previous piece in this set. and reposed the heroine and the skeletons.
A few skeletons had some bones deleted with geometry editor and loose bones from another set were used to scatter them around the scene to get a sense of complete skeletons still being present.
Skeleton poses are full manual. the heroine has a pre-set leg pose but a full custom upper body pose.
I added a wind node to add some dynamism on her outfit
The moon and clouds were repositioned and changed to suggest some time has passed since the previous image.
Lighting was adjusted for the new poses but I tried to stay as close as possible to not change the consistency between the images.
The torch has a Pointlight added for a light accent since the emissive nature of the fire wasn't strong enough to get the contrast I wanted.
To light the defeated skeleton behind the heroine a tinted spotlight was positioned in a way as to have it look lit by the torch.
In Photoshop I added some Bloom on the light sources and on a separate layer some motion blur on the fire,
I made a highlight layer for the heroine's skin. I didn't change the colour grade this time.
But She was too strong to dispose of that easily.
The Skeletons paid the ultimate price, No more revived life for them after they have been defeated and broken.
She's dangerous, to anyone opposing her.
I used the base of the previous piece in this set. and reposed the heroine and the skeletons.
A few skeletons had some bones deleted with geometry editor and loose bones from another set were used to scatter them around the scene to get a sense of complete skeletons still being present.
Skeleton poses are full manual. the heroine has a pre-set leg pose but a full custom upper body pose.
I added a wind node to add some dynamism on her outfit
The moon and clouds were repositioned and changed to suggest some time has passed since the previous image.
Lighting was adjusted for the new poses but I tried to stay as close as possible to not change the consistency between the images.
The torch has a Pointlight added for a light accent since the emissive nature of the fire wasn't strong enough to get the contrast I wanted.
To light the defeated skeleton behind the heroine a tinted spotlight was positioned in a way as to have it look lit by the torch.
In Photoshop I added some Bloom on the light sources and on a separate layer some motion blur on the fire,
I made a highlight layer for the heroine's skin. I didn't change the colour grade this time.
Skeleton Ambush Aftermath
x1 [+]Fri, Jan 30
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