! REPORT
Azura Kira by ParallaxCreates
3D Render by ParallaxCreatesHi! Thanks for stopping by and checking out my 3D Art, this is Azura Kira. Azura is a personal character that I created during the 2020 Pandemic (yikes, remember that?). I sculpted her using the G8 Base Mesh in ZBrush, since then I've learned to sculpt my own characters from scratch thanks to some courses I've taken. The thing about Azura is that she's already perfect to me as is plus she's already been featured in sold artwork of mine. So I'm not updating her or maybe I will some day, who knows.
She's wearing some fun stuff:
Silk Ninja Dress by Me
Kira Hat by Me (Available here on RH but she's wearing a new version I created specifically for this render today)
Red Silk Katana by Me
Devi Bracelet by Me
Elvin Jewels by Me
Matilda Hair by WindField (Cool hair style by this artist, I've had it for years)
Software packages I used: ZBrush for Sculpting/3D Modeling, Blender's addon Retopflow, Maya for rigging, Substance Painter for baking & textures. The scene was rendered using Iray in Daz Studio.
Regarding the scene, I rendered it today using Iray. I can't seem to shake off Iray. Iray is too good to ignore and it's especially crucial for me in showcasing my Elaborate 3D Jewelry. Trust me, I've tried UE5, Arnold, Vray and of course Redshift but Iray gets the refraction, caustics and results that I thrive for in my jewelry renders. Anyways, sorry for all the rambling. Thanks for checking out Azura, she appreciates it. It's my first time entering a render contest, I hope I did it right.
She's wearing some fun stuff:
Silk Ninja Dress by Me
Kira Hat by Me (Available here on RH but she's wearing a new version I created specifically for this render today)
Red Silk Katana by Me
Devi Bracelet by Me
Elvin Jewels by Me
Matilda Hair by WindField (Cool hair style by this artist, I've had it for years)
Software packages I used: ZBrush for Sculpting/3D Modeling, Blender's addon Retopflow, Maya for rigging, Substance Painter for baking & textures. The scene was rendered using Iray in Daz Studio.
Regarding the scene, I rendered it today using Iray. I can't seem to shake off Iray. Iray is too good to ignore and it's especially crucial for me in showcasing my Elaborate 3D Jewelry. Trust me, I've tried UE5, Arnold, Vray and of course Redshift but Iray gets the refraction, caustics and results that I thrive for in my jewelry renders. Anyways, sorry for all the rambling. Thanks for checking out Azura, she appreciates it. It's my first time entering a render contest, I hope I did it right.
ParallaxCreates
Karma: 592
Thu, Feb 19It's nice, I should've used more matte fog but I had to make sure other details could be seen. Thank you for commenting Samuel!
Azura Kira by ParallaxCreates
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