
Sculpture, Giant Metal Head, Dazinbane

5.0 Stars |3 Ratings




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Personal Use Only License (IP Restricted)
This item comes with our Personal Use Only Licensing. This means you may not share this model or use it for any commercial purposes or in any way that involves an exchange of money, promotes a business entity, or otherwise results directly or indirectly in financial gain. In addition, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which further limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Artists: | lukon|dazinbane |
Published: | Apr 30, 2025 |
Download Size: | 11.7 MB |
Software: | Daz Studio |
dForce: | – |
Statistics
Favorites: | 3 |
Likes: | 15 |
Views: | 371 |
Item Ratings


5 Stars|May 10, 2025
very interesting sculpture to fill a major city downtown square - thx

5 Stars|May 06, 2025
WOW!! Incredible. Thank you for sharing this awesome work! I am grateful!!

5 Stars|May 01, 2025
It would be nice to credit the original too. It is from Pink Floyd's The Division Bell
Sculpture, Giant Metal Head, Dazinbane
A free 3D model by Dazinbane and Luke Turner (AKA Luqu, Luqu Trnr, Lukon100, Volcanoface, Doubt45, Illuwuz).
The model was originally made by "Dazinbane" and submitted by them to the DeviantArt website.
I revised and elaborated on the model to adapt it for use in Daz Studio.
Dazinbane granted me permission to publish my Daz adapted version as a freebie.
SHORTCOMINGS
This 3D model ain't perfect. It's adaptation reflects my current beginner's skill level with Blender.
But it looks ok from a typical distance, I think.
The surface image map for the original metal option is a bit low res - not recommended for close-ups.
VERSIONS AND FEATURES
This download includes the model in DAZ Studio format only.
Dazinbane's original .obj format version is available from their DeviantArt gallery.
This Daz Studio adapted model has two UV mapping options.
1. Stretch Edge Map: this UV mapping takes any image map you apply to it and stretches (or "extrudes") it across edge surfaces like the mouth. I think this looks good when using the original "metal" image map provided by Dazinbane.
2. Image Edge Map: this UV mapping takes any image map you apply to it and applies it normally across edge surfaces like the mouth. I think this looks good when using a small pattern image map such as concrete or stone.
MATERIALS
I provide just two main material presets:
1. The original metal sculpture as provided by Dazinbane.
2. An option to make the main sculpture part concrete instead of metal.
This uses one of the concrete shaders from the Daz Studio default resources as they were as of Daz Studio 4.11.
I also include two material presets that adjust the brightness of the eyes.
FINDING THE MODEL IN DAZ STUDIO AFTER INSTALL
The DAZ Studio format version can be found in the Content Library under:
DAZ Studio Formats
My DAZ 3D Library
Props
Dazinbane
Sculpture, Giant Metal Head
LICENSING / PERMISSIONS
Please feed my ego by crediting both Dazinbane and myself when you publish pictures featuring this model.
But this is not required.
The model was originally made by "Dazinbane" and submitted by them to the DeviantArt website.
I revised and elaborated on the model to adapt it for use in Daz Studio.
Dazinbane granted me permission to publish my Daz adapted version as a freebie.
SHORTCOMINGS
This 3D model ain't perfect. It's adaptation reflects my current beginner's skill level with Blender.
But it looks ok from a typical distance, I think.
The surface image map for the original metal option is a bit low res - not recommended for close-ups.
VERSIONS AND FEATURES
This download includes the model in DAZ Studio format only.
Dazinbane's original .obj format version is available from their DeviantArt gallery.
This Daz Studio adapted model has two UV mapping options.
1. Stretch Edge Map: this UV mapping takes any image map you apply to it and stretches (or "extrudes") it across edge surfaces like the mouth. I think this looks good when using the original "metal" image map provided by Dazinbane.
2. Image Edge Map: this UV mapping takes any image map you apply to it and applies it normally across edge surfaces like the mouth. I think this looks good when using a small pattern image map such as concrete or stone.
MATERIALS
I provide just two main material presets:
1. The original metal sculpture as provided by Dazinbane.
2. An option to make the main sculpture part concrete instead of metal.
This uses one of the concrete shaders from the Daz Studio default resources as they were as of Daz Studio 4.11.
I also include two material presets that adjust the brightness of the eyes.
FINDING THE MODEL IN DAZ STUDIO AFTER INSTALL
The DAZ Studio format version can be found in the Content Library under:
DAZ Studio Formats
My DAZ 3D Library
Props
Dazinbane
Sculpture, Giant Metal Head
LICENSING / PERMISSIONS
Please feed my ego by crediting both Dazinbane and myself when you publish pictures featuring this model.
But this is not required.