Bus Stop Damage 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Nitau |
| Published: | Feb 09, 2026 |
| Download Size: | 205.4 MB |
| Game Ready: | Yes |
| Polygons: | 1,820 |
| Vertices: | 1,087 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 14 |
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Bus Stop Damage 3D Model
Urban Decay Bus Stop – Low-Poly 3D Model with Detailed Textures
This highly detailed low-poly bus stop captures the essence of urban decay with realistic wear, graffiti, and intricate ceramic tile patterns. Perfect for post-apocalyptic scenes, city environments, or architectural visualization projects.
Realistic urban decay: Weathered concrete, rusted metal frame, and hand-painted graffiti (with drip effect)
Authentic details: Blue-and-yellow ceramic tiles with traditional patterns, broken glass panes, and cracked concrete base
Optimized for games: 4900 tris (2400 faces) — ideal for PC/console projects (Unity, Unreal, Blender)
PBR textures: 4K maps (Albedo, Normal, Roughness, Metallic, AO, Height, Opacity) with seamless tiling
Technical Details
Formats: .blend (Blender), .fbx
Textures: 4K PNG (PBR) — embedded in .blend file
UVs: Clean unwrapping, no overlaps
Polycount: 1820 tris — optimized for real-time engines
Physical dimensions:
length 384 cm
width 185 cm
height 240 cm
Use Cases
Post-apocalyptic game environments
Urban decay film/TV set design
Architectural visualization of abandoned spaces
VR/AR city simulations
This highly detailed low-poly bus stop captures the essence of urban decay with realistic wear, graffiti, and intricate ceramic tile patterns. Perfect for post-apocalyptic scenes, city environments, or architectural visualization projects.
Realistic urban decay: Weathered concrete, rusted metal frame, and hand-painted graffiti (with drip effect)
Authentic details: Blue-and-yellow ceramic tiles with traditional patterns, broken glass panes, and cracked concrete base
Optimized for games: 4900 tris (2400 faces) — ideal for PC/console projects (Unity, Unreal, Blender)
PBR textures: 4K maps (Albedo, Normal, Roughness, Metallic, AO, Height, Opacity) with seamless tiling
Technical Details
Formats: .blend (Blender), .fbx
Textures: 4K PNG (PBR) — embedded in .blend file
UVs: Clean unwrapping, no overlaps
Polycount: 1820 tris — optimized for real-time engines
Physical dimensions:
length 384 cm
width 185 cm
height 240 cm
Use Cases
Post-apocalyptic game environments
Urban decay film/TV set design
Architectural visualization of abandoned spaces
VR/AR city simulations


















