ABOUT
3D Environment Artist specializing in low-poly urban assets for games and real-time visualization.
I create highly optimized, game-ready models with authentic PBR textures — perfect for indie developers and architectural visualizers. All assets are rigorously tested in Unity and Unreal Engine 5, with clean topology (no ngons) and production-ready UVs.
New urban environment packs released monthly. Custom requests welcome via platform messaging.
Blender | Substance Painter | Unity | Unreal Engine 5
Specialization: Urban decay, road infrastructure, post-apocalyptic assets
Always exploring new techniques to push low-poly realism further — custom requests and experimental projects welcomeMARKETPLACE ITEMS : 6
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STATS
KARMA
160
MARKETPLACE ITEMS
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