
Flakpanzer IV - Wirbelwind sPz.Jg.Abt.654 3D Model















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Flakpanzer IV - Wirbelwind sPz.Jg.Abt.654 3D Model
German Flakpanzer - Wirbelwind with the 2cm Flak-Vierling 38L.
Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features in c4d:
- Inside scene: -model (287 objects) - 25 textures, 3 bumpmaps
- All materials, bodypaint-textures and textures are included.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35
- NOTE - In lwo, 3ds, fbx and obj the 3 Bumpmaps (Hull_Bump, Shirt_LR and Shirt_RR ) must manually load in the Materialcanal.
- c4d
- Polygones - 555047 Vertices - 463998 - 287 Objects - 25 Materials and 3 Bumpmaps
- obj File - lwo file - 3ds file - fbx file Version 2010
The Flakpanzer IV 'Wirbelwind' (Whirlwind in German) was a self-propelled anti-aircraft gun based on tue Panzer IV tank. It was developed in 1944 as a successor to the earlier self-propelled anti-aircraft gun Moebelwagen.
In the first years of the war, the Wehrmacht had less interest in developing self-propelled anti-aircraft guns, but as the Allies developed air superiority, the need for more mobile and better-armed self-propelled anti-aircraft guns increased.
The Panzer IV's turret was removed and replaced with an open-top, nine-sided turret which housed a quadruple 2cm Flakvierling 38L. A closed-top design would have been preferable, but this was not possible due to the heavy smoke generated by the four anti-aircraft guns.
Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.
Features in c4d:
- Inside scene: -model (287 objects) - 25 textures, 3 bumpmaps
- All materials, bodypaint-textures and textures are included.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35
- NOTE - In lwo, 3ds, fbx and obj the 3 Bumpmaps (Hull_Bump, Shirt_LR and Shirt_RR ) must manually load in the Materialcanal.
- c4d
- Polygones - 555047 Vertices - 463998 - 287 Objects - 25 Materials and 3 Bumpmaps
- obj File - lwo file - 3ds file - fbx file Version 2010
The Flakpanzer IV 'Wirbelwind' (Whirlwind in German) was a self-propelled anti-aircraft gun based on tue Panzer IV tank. It was developed in 1944 as a successor to the earlier self-propelled anti-aircraft gun Moebelwagen.
In the first years of the war, the Wehrmacht had less interest in developing self-propelled anti-aircraft guns, but as the Allies developed air superiority, the need for more mobile and better-armed self-propelled anti-aircraft guns increased.
The Panzer IV's turret was removed and replaced with an open-top, nine-sided turret which housed a quadruple 2cm Flakvierling 38L. A closed-top design would have been preferable, but this was not possible due to the heavy smoke generated by the four anti-aircraft guns.