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C27 - Sci-Fi Motorcycle 1 3D Model

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3D Model by Rendornu|
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
C27 - Sci-Fi Motorcycle 1 3D Model
$25.90
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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C27 - Sci-Fi Motorcycle 1 3D Model

Motorcycle straight from the future. Hit of the season-2104. Selling cheaply.

After the purchase, you can choose two 3D-max scenes: a V-Ray scene for rendering and a scene containing rig and simple test animation. The archives also contain a model in a variety of extensions.

1) THE MODEL CONSISTS OF:

9 797 Polys
19 334 Tris
19 704 Edges
10 005 Verts
4K, 2K and 1K Textures (AlbedoM, NormalM, RoughnessM, MetalM, AO)

2) FILE PROPERTIES:

Version: 2010 (Only .DXF), 2011 (.FBX and .DWG), 2013
Render: V-Ray 5.10.03
Formats: .MAX, .FBX, .3DS, .ABC, .ASE, .DAE, .DWF, .DWG, .DXF, .OBJ, .STL, .W3D

3) ADDITIONAL INFORMATION:

Software used:

3D modeling: 3ds Max 2016
UV Mapping: RizomUV & 3ds Max 2016
Painting / Texturing: Substance Painter & Photoshop CS6
My system specifications:

CPU: Intel Core i7 4770k 3.5GHz
GPU: GeForce GTX 760 2GB
RAM: DDR3 8GB
OS: Windows 10

If you want to use High-Q (4096x) textures instead of Low-Q textures (1024x, 2048x), download the ZIP-file with the HQ-textures and simply replace the LQ-texture files.
Whole scene setuped and fully ready to render in V-Ray. All materials setuped in V-Ray.
Wish you good health, comrades.
processing
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