
Desert Spaceport for DAZ

3.8 Stars |6 Ratings








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I studied fine arts back in the day and from there I took interest in computer art and used photoshop to create artwork. Then 3d came about and I immediately began to recognize it's potential. I embarked on creating 3D movies using my own props and after many years - here I am.
I am currently retired and living in Thailand so I have time to enjoy creating 3d models.
I am currently retired and living in Thailand so I have time to enjoy creating 3d models.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Shredder |
Published: | Jan 15, 2022 |
Download Size: | 224.1 MB |
Software: | Daz Studio |
dForce: | – |
Statistics
Favorites: | 110 |
Likes: | 30 |
Views: | 5,391 |
Item Ratings


3 Stars|May 18, 2025
Not enough separated textures. Would be nice to be able to hide buildings and such.

1 Star|Feb 24, 2024
It seems to come in as just one big mesh. You don't get separate buildings or even groups of buildings. You can't remove the terrain because it's material is shared with the buildings. Maybe I'm missing something?

4 Stars|Jan 27, 2024
A very nice environment. Thanks.

5 Stars|Dec 23, 2023
Well overdue for Daz!! A decent labyrinth of Star Warsian streets. Thank you!!

5 Stars|Nov 21, 2023
Best of all

5 Stars|Jun 13, 2023
So good, with so many different locations and angles to choose from.
Desert Spaceport for DAZ
Based on Star wars Mos Eisley, I decided to change the appearance to a more custom and diverse format. I have integrated both non-human and human habitation to construct this concept.
I started the project from an aerial perspective and then got carried away with detail at ground level. Anyway, the Mainblock is the desert and central hub, the second file is the outskirts which can be duplicated and rotated as many times as you like to make the habitation the size of a town or a city.
There are several doors that can slide across to allow entry into some of the dwellings. I have also isolated the lighting in the scenes tab should you wish to click on the eye for visible or not.
Located in Scenes/Shredder/Desert_Spaceport
I started the project from an aerial perspective and then got carried away with detail at ground level. Anyway, the Mainblock is the desert and central hub, the second file is the outskirts which can be duplicated and rotated as many times as you like to make the habitation the size of a town or a city.
There are several doors that can slide across to allow entry into some of the dwellings. I have also isolated the lighting in the scenes tab should you wish to click on the eye for visible or not.
Located in Scenes/Shredder/Desert_Spaceport
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