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Bin Bags - Realistic Game-Ready 3D Model

Customer Rating: 5.0
5.0 Stars |1 Rating
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
Bin Bags - Realistic Game-Ready 3D Model
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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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2awesomework
2awesomeworkUnited Kingdom flag
Karma: 401|Joined: 2025|

2AwesomeWork specializes in creating high-quality, imaginative 3D models for game development, virtual environments, AR/VR applications, and other digital media projects. With a team of skilled 3D artists and designers, we blend creativity and technical expertise to bring virtual worlds to life, offering tailor-made solutions for clients across various industries including gaming, entertainment, architecture, education, and more.
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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Customer Rating: 5.01 Rating
Customer Rating: 5
5 Stars|Jun 01, 2026
musigool
very good

Bin Bags - Realistic Game-Ready 3D Model

Low Poly Bin Bags is designed in Blender 4.43 to work efficiently for animation and game engines including VR games. The model is optimised to look realistic and comes with fully baked textures and non-overlapping UV maps, making it perfect choice to customize in your own way using the native file which is also provided.

TOTAL 9540 polys - 4776 verts

Optimised Quads/Trio Polygons

Originally created with Blender 4.43.

Ready to render with Cycles & Eevee.

-Quick renders due to low polygons used.

Game-ready

Baked Textures: 4 x PNG 4k including normal, metallic, ao, bcolor & roughness maps

No visible UV stretching or obvious seams.

Model is built to real world scale.

Reading of materials in external folder.

Generic files (fbx, obj) are also provided, exported directly from the original Blender project.

The model loads without errors and positioned at the origin [000].

Scene objects are organized by layers/Groups.

No third-party renderer or plug-ins needed.

All files and functions are named descriptively and work to the expected standard.

-Conforms to the Stemcell requirements.

I hope you like you :)

Any issues or if you would like to provide feedback, please contact us. I am happy to provide post sale support if required.
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