Submit Your Render000317 Male Soccer Player with Hands by Head 1114 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | 3DFarm |
| Published: | Jul 29, 2021 |
| Download Size: | 85.5 MB |
| Game Ready: | Yes |
| Polygons: | 500,262 |
| Vertices: | 250,129 |
| Print Ready: | Yes |
| 3D Scan: | Yes |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 1 |
| Likes: | 0 |
| Views: | 91 |
Item Ratings

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000317 Male Soccer Player with Hands by Head 1114 3D Model
This realistic 3D scanned model of a male soccer player captures a dynamic pose with both hands lifted near the head — a natural human gesture seen in sports scenes such as celebration, reaction, or communication moments.
Created using professional 3D scanning technology, it offers lifelike proportions, detailed clothing folds, and an expressive stance ideal for animation, rendering, and sports visualization.
The athlete is dressed in a white and blue uniform, long socks, and cleats. The realistic anatomy and gesture make this model suitable for CG rendering, cinematic visualization, gamedev, and advertising projects where natural human emotion and movement are needed.
Formats: OBJ, FBX, STL, WRL (FBX version includes textures)
Recommended uses: animation, visualization, advertising, cinematic sports scenes, crowd simulation, educational projects
Created using professional 3D scanning technology, it offers lifelike proportions, detailed clothing folds, and an expressive stance ideal for animation, rendering, and sports visualization.
The athlete is dressed in a white and blue uniform, long socks, and cleats. The realistic anatomy and gesture make this model suitable for CG rendering, cinematic visualization, gamedev, and advertising projects where natural human emotion and movement are needed.
Formats: OBJ, FBX, STL, WRL (FBX version includes textures)
Recommended uses: animation, visualization, advertising, cinematic sports scenes, crowd simulation, educational projects






































