
Historical Pavilion Tent 02 – Game Ready 3D Model

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This Item Was Made Using


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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Abdel 3D Assets |
| Published: | Sep 27, 2026 |
| Download Size: | 103.2 MB |
| Made With AI: | Yes |
| Game Ready: | – |
| Polygons: | 106,681 |
| Vertices: | 88,386 |
| Print Ready: | Yes |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 16 |
Item Ratings

Not Rated Yet
Historical Pavilion Tent 02 – Game Ready 3D Model
Historical Pavilion Tent 02 is a detailed static 3D asset designed for historical, strategy, RPG, survival, cinematic, and game environments.
Included:
- Blender file
- FBX
- GLB
- 2K PBR textures
- Preview images
- Arabic and English README files
- Model information and validation files
Technical details:
- Static 3D model
- Game-ready asset
- Final geometry optimized and visually inspected
- Approximately 175,378 triangles
- Approximately 88,386 vertices
- Dimensions: about 7.898 x 7.298 x 4.771 meters
- No rig
- No animation
- No custom LODs
- No custom collision
- FBX and GLB were re-imported and verified in Blender
- Unreal Engine has not yet been formally tested
The historical and decorative details are artistic interpretations and are not presented as an archaeologically exact reconstruction.
Included:
- Blender file
- FBX
- GLB
- 2K PBR textures
- Preview images
- Arabic and English README files
- Model information and validation files
Technical details:
- Static 3D model
- Game-ready asset
- Final geometry optimized and visually inspected
- Approximately 175,378 triangles
- Approximately 88,386 vertices
- Dimensions: about 7.898 x 7.298 x 4.771 meters
- No rig
- No animation
- No custom LODs
- No custom collision
- FBX and GLB were re-imported and verified in Blender
- Unreal Engine has not yet been formally tested
The historical and decorative details are artistic interpretations and are not presented as an archaeologically exact reconstruction.

















