
Amusement Park Kit - 414 Low-Poly Models 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Absurdox |
| Published: | Oct 29, 2026 |
| Download Size: | 161.9 MB |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 1,545,804 |
| Vertices: | 1,457,956 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Likes: | 0 |
| Views: | 1 |
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Amusement Park Kit - 414 Low-Poly Models 3D Model
Ready for Godot 4 - .glb included (also Unity, Unreal, Blender).
Created with AI-assisted procedural generation (models generated by code).
Build a whole amusement park: spinning rides (Ferris wheel, carousel, teacups, chain swing and more) in 4 steps from a simple wooden one to a big bright one with lights, a roller coaster builder with rail modules, food stalls, shooting and ring-toss games with prizes, gates, ticket booths, a stage and a fountain, and 10 animated visitors and park staff.
Amusement Park Kit has 404 game-ready low-poly models and 10 animated characters, every one in a Mobile and an HD version.
- Bright carnival colours: every ride and stall has its own palette; steps _1 _4 go from plain painted wood to bright metal with lights.
- Steps _1 _4 on 41 models (rides, stalls, gates, ticket booth, games): from a simple wooden version to a big bright one with lights.
- Everything that glows has an _off twin with the lights switched off - 89 pairs.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Rides (78) - a Ferris wheel, carousel, teacups, chain swing, drop tower, bumper cars, kids' train, boat swing, funhouse, mirror maze, water ride, trampolines and more, each in steps _1 _4; spinning parts are separate nodes (_rotor, _seat) with a spin animation; lit ones have an _off twin
Coaster builder (82) - rail modules, stations in 4 steps and coaster cars, snapping on a 1 m grid
Food & stalls (80) - food stalls in 4 steps (popcorn and more), carts, treats, tables with umbrellas, bins
Games & prizes (48) - ring toss, shooting gallery with ducks, strength tester, duck fishing in 4 steps, plush bears and prizes
Grounds (71) - gates in 4 steps, ticket booth in 4 steps, turnstiles, tiles, fences, benches, lamps, flower beds, a fountain, signs without letters, small houses and a stage
Little things (30) - balloons, flags and garlands in 1 m pieces, tickets, confetti
Merge chains (15) - 3 chains of 5 levels: pass (ticket wristband season pass golden card), bear (keychain giant bear on a pedestal) and corn (kernel popcorn cart)
10 ANIMATED CHARACTERS (rigged, in Characters\Mobile and Characters\HD)
- A clown, a ride operator, a vendor, a guard, a dad, a mum, a son, a daughter, a teen boy and a teen girl - chibi people about 0.7 m tall with 55 common moves each: idle, walk, sprint, sit, pick-up, wave, cheer, emote and more
- Their own moves: eat a snack (eat_snack), wave big (wave_big), scream on a ride (scream_ride), juggle (juggle)
BONUS: 2D ICONS
Matching 2D icons (512 and 256 px, transparent background) for your inventory, shop and quest UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- Spinning parts: nodes named _rotor, _seat_N and _arm; the "spin" animation is included (78 models are animated), or rotate the node yourself
- Lit models have an _off twin on the same pivot; swap them in place
- Flags, garlands, fences: 1 m pieces, exactly 0.5 0.5 on X so they snap end to end
- Characters are about 0.7 m tall - scale them x2.4 to stand next to the models in metres
- No text, letters or numbers: signs, tickets and boards carry only pictures
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE AMUSEMENT PARK
Made to pair with our other low-poly kits - same metre scale and 1 m grid.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 1,545,804 triangles, 1,457,956 vertices (404 files)
- HD: 4,841,372 triangles, 3,019,637 vertices (404 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.
Created with AI-assisted procedural generation (models generated by code).
Build a whole amusement park: spinning rides (Ferris wheel, carousel, teacups, chain swing and more) in 4 steps from a simple wooden one to a big bright one with lights, a roller coaster builder with rail modules, food stalls, shooting and ring-toss games with prizes, gates, ticket booths, a stage and a fountain, and 10 animated visitors and park staff.
Amusement Park Kit has 404 game-ready low-poly models and 10 animated characters, every one in a Mobile and an HD version.
- Bright carnival colours: every ride and stall has its own palette; steps _1 _4 go from plain painted wood to bright metal with lights.
- Steps _1 _4 on 41 models (rides, stalls, gates, ticket booth, games): from a simple wooden version to a big bright one with lights.
- Everything that glows has an _off twin with the lights switched off - 89 pairs.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Rides (78) - a Ferris wheel, carousel, teacups, chain swing, drop tower, bumper cars, kids' train, boat swing, funhouse, mirror maze, water ride, trampolines and more, each in steps _1 _4; spinning parts are separate nodes (_rotor, _seat) with a spin animation; lit ones have an _off twin
Coaster builder (82) - rail modules, stations in 4 steps and coaster cars, snapping on a 1 m grid
Food & stalls (80) - food stalls in 4 steps (popcorn and more), carts, treats, tables with umbrellas, bins
Games & prizes (48) - ring toss, shooting gallery with ducks, strength tester, duck fishing in 4 steps, plush bears and prizes
Grounds (71) - gates in 4 steps, ticket booth in 4 steps, turnstiles, tiles, fences, benches, lamps, flower beds, a fountain, signs without letters, small houses and a stage
Little things (30) - balloons, flags and garlands in 1 m pieces, tickets, confetti
Merge chains (15) - 3 chains of 5 levels: pass (ticket wristband season pass golden card), bear (keychain giant bear on a pedestal) and corn (kernel popcorn cart)
10 ANIMATED CHARACTERS (rigged, in Characters\Mobile and Characters\HD)
- A clown, a ride operator, a vendor, a guard, a dad, a mum, a son, a daughter, a teen boy and a teen girl - chibi people about 0.7 m tall with 55 common moves each: idle, walk, sprint, sit, pick-up, wave, cheer, emote and more
- Their own moves: eat a snack (eat_snack), wave big (wave_big), scream on a ride (scream_ride), juggle (juggle)
BONUS: 2D ICONS
Matching 2D icons (512 and 256 px, transparent background) for your inventory, shop and quest UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- Spinning parts: nodes named _rotor, _seat_N and _arm; the "spin" animation is included (78 models are animated), or rotate the node yourself
- Lit models have an _off twin on the same pivot; swap them in place
- Flags, garlands, fences: 1 m pieces, exactly 0.5 0.5 on X so they snap end to end
- Characters are about 0.7 m tall - scale them x2.4 to stand next to the models in metres
- No text, letters or numbers: signs, tickets and boards carry only pictures
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE AMUSEMENT PARK
Made to pair with our other low-poly kits - same metre scale and 1 m grid.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 1,545,804 triangles, 1,457,956 vertices (404 files)
- HD: 4,841,372 triangles, 3,019,637 vertices (404 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.

















