
Dino Park & Dig Kit - 422 Low-Poly Models 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Absurdox |
| Published: | Oct 29, 2026 |
| Download Size: | 121.1 MB |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 800,498 |
| Vertices: | 615,232 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Likes: | 0 |
| Views: | 1 |
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Dino Park & Dig Kit - 422 Low-Poly Models 3D Model
Ready for Godot 4 - .glb included (also Unity, Unreal, Blender).
Created with AI-assisted procedural generation (models generated by code).
A sunny dino park that grows with your game: 16 cute dinosaurs, each with a baby and 3 colourings, eggs that crack and hatch, jungle with a smoking volcano, a dig site where bones come out of the ground, a park with gates, an enclosure, a cafe, a lookout and an egg lab, a museum with skeletons you can assemble, and 11 animated palaeontologists, staff and visitors, in grass, mint, lemon, coral, lilac and cobalt. Big eyes, smiles and rosy cheeks, no fangs.
Dino Park & Dig Kit has 411 game-ready low-poly models and 11 animated characters, every one in a Mobile and an HD version.
- Grass, mint, lemon, coral, lilac and cobalt; every dinosaur in 3 colourings, giant mushrooms and grass tiles in 3 colours, eggs in 6 patterns.
- Steps _1 _4 on the park gates, lookout, cafe, egg lab, incubator, dig site, museum hall and enclosure: the park grows from a tent and pegs in the jungle to a shining dino park.
- Everything that glows has an _off twin with the lights switched off - 27 pairs; on the volcano the lava has cooled and the smoke is gone. States: bones buried / dug, skeletons partial / full, eggs whole / cracked / hatched, gates closed / open.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Dinosaurs (118) - 16 kinds (a long-neck, a triceratops, a stegosaurus, an ankylosaurus, a kind little tyrannosaur, a raptor, a pterosaur, a plesiosaur, a pachycephalosaur, a parasaurolophus, a spinosaurus, an iguanodon, a protoceratops, a gallimimus, a styracosaurus and a dimetrodon), each adult with a baby (0.45 of the adult) and 3 colourings, with idle, walk and eat animations; eggs in 6 patterns (whole, _crack, _hatched with a baby peeking out) and 4 nests
Jungle (47) - ferns, horsetails, cycads, ancient palms, giant mushrooms in 3 colours, vines, trees and bushes, flowers, a stump, a log, rocks, a stone arch, a volcano and a little volcano (lava glows and smoke rises, cooled in the _off twin), a geyser, a pond, a waterfall, 1 m ground tiles (grass in 3 colours, soil, sand), 1 m paths (straight, turn, dead end, T, crossing), stepping stones and a log bridge
Dig site (48) - a 3 x 3 m dig plot in 4 steps (pegs on grass turf removed a pit with soil layers an open skeleton under a canopy), bones (skull, vertebra, rib, leg, claw) buried (_buried) and dug up (_dug), a pile of bones, brushes, a trowel, a spade, a hammer, a magnifier, a sieve, a wheelbarrow, a bucket, a ladder, soil heaps, a dig grid and 1 m soil layers, a scientists' tent, a canopy, crates (closed and open), a camp table and chair, a lantern, a notebook, a finds tray, ammonites, a fossil leaf and shell, and amber (a drop, with a bug, a big piece)
Park (131) - an enclosure in 4 steps and fence modules (wood, stone, glass) with a corner, a post and a gate (closed and open), feeders, a water trough, an incubator in 4 steps, an egg lab in 4 steps with a microscope, test tubes, an egg scanner and a lab table, park gates in 4 steps (closed and open), a lookout tower in 4 steps, a cafe in 4 steps with tables, umbrellas, dino nuggets and lemonade, a souvenir shop with 5 kinds of plush dinosaurs, a tour jeep, 1 m rail modules with a station, benches, bins, sign pictures, an info stand, lamps, a ticket booth, a turnstile, a fountain, a dinosaur topiary, a photo stand, a dinosaur slide, a rocker and a dig sandpit
Museum (54) - a hall in 4 steps (from a tent with one find to a big hall with columns and a long-neck), standing skeletons of 4 kinds (long-neck, tyrannosaur, triceratops, stegosaurus) with _partial / _full twins for "assemble the skeleton", 8 kinds of pedestals, 6 kinds of display cases, a wall fossil, a footprint, an ammonite, a fossil egg nest, a volcano model, a ticket desk, ropes, a bench, a screen, a spotlight, flag pictures, a floor, walls, a column and doors (closed and open)
Merge chains (13) - 3 chains: egg (a little egg in a nest an egg a cracked egg a baby peeking out a hatched baby), bone (a vertebra a leg bone a skull a whole skeleton) and amber (a drop of resin amber amber with a bug a big piece of amber with a bug)
11 ANIMATED CHARACTERS (rigged, in Characters\Mobile and Characters\HD)
- Two palaeontologists in safari hats, a park keeper with a bucket of leaves, a scientist with an egg, a guide, a souvenir seller, three kids (a photographer, one with a plush dinosaur, a young explorer), a mum and a dad - chibi people about 0.7 m tall with the full common set of moves
- Their own moves: dig (dig), brush a bone (brush_bone), feed a dinosaur (feed), take a photo (take_photo), hold an egg (hold_egg); point at a dinosaur - point
- The palaeontologist hat is a separate node (hat) on two of the characters: hide it and the hat is off
BONUS: 2D ICONS
Matching 2D icons (512 and 256 px, transparent background) for your inventory, shop and quest UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- States: bones _buried / _dug, skeletons _partial / _full, eggs whole / _crack / _hatched, gates and doors _closed / _open, lit models / _off - swap them in place on the same pivot
- Every dinosaur carries idle, walk and eat animations; the volcano carries a "smoke" animation (2.4 s, seamless loop)
- Ground tiles, paths, rails, fences, the dig grid and the museum floor and walls are 1 m pieces that snap end to end
- The plesiosaur stands with its bottom at Y=0 - place it in the pond; the pterosaur flaps its wings in walk - lift it above the ground to fly
- People are about 0.7 m tall - scale them x2.3 to stand next to the models in metres
- No text, letters or numbers: signs show footprints, bones and eggs; kind, toy-like dinosaurs with no fangs, no blood and no film characters
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE DINO PARK
Made to pair with our other low-poly kits - same metre scale and 1 m grid.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 800,498 triangles, 615,232 vertices (411 files)
- HD: 2,662,404 triangles, 1,509,866 vertices (411 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.
Created with AI-assisted procedural generation (models generated by code).
A sunny dino park that grows with your game: 16 cute dinosaurs, each with a baby and 3 colourings, eggs that crack and hatch, jungle with a smoking volcano, a dig site where bones come out of the ground, a park with gates, an enclosure, a cafe, a lookout and an egg lab, a museum with skeletons you can assemble, and 11 animated palaeontologists, staff and visitors, in grass, mint, lemon, coral, lilac and cobalt. Big eyes, smiles and rosy cheeks, no fangs.
Dino Park & Dig Kit has 411 game-ready low-poly models and 11 animated characters, every one in a Mobile and an HD version.
- Grass, mint, lemon, coral, lilac and cobalt; every dinosaur in 3 colourings, giant mushrooms and grass tiles in 3 colours, eggs in 6 patterns.
- Steps _1 _4 on the park gates, lookout, cafe, egg lab, incubator, dig site, museum hall and enclosure: the park grows from a tent and pegs in the jungle to a shining dino park.
- Everything that glows has an _off twin with the lights switched off - 27 pairs; on the volcano the lava has cooled and the smoke is gone. States: bones buried / dug, skeletons partial / full, eggs whole / cracked / hatched, gates closed / open.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Dinosaurs (118) - 16 kinds (a long-neck, a triceratops, a stegosaurus, an ankylosaurus, a kind little tyrannosaur, a raptor, a pterosaur, a plesiosaur, a pachycephalosaur, a parasaurolophus, a spinosaurus, an iguanodon, a protoceratops, a gallimimus, a styracosaurus and a dimetrodon), each adult with a baby (0.45 of the adult) and 3 colourings, with idle, walk and eat animations; eggs in 6 patterns (whole, _crack, _hatched with a baby peeking out) and 4 nests
Jungle (47) - ferns, horsetails, cycads, ancient palms, giant mushrooms in 3 colours, vines, trees and bushes, flowers, a stump, a log, rocks, a stone arch, a volcano and a little volcano (lava glows and smoke rises, cooled in the _off twin), a geyser, a pond, a waterfall, 1 m ground tiles (grass in 3 colours, soil, sand), 1 m paths (straight, turn, dead end, T, crossing), stepping stones and a log bridge
Dig site (48) - a 3 x 3 m dig plot in 4 steps (pegs on grass turf removed a pit with soil layers an open skeleton under a canopy), bones (skull, vertebra, rib, leg, claw) buried (_buried) and dug up (_dug), a pile of bones, brushes, a trowel, a spade, a hammer, a magnifier, a sieve, a wheelbarrow, a bucket, a ladder, soil heaps, a dig grid and 1 m soil layers, a scientists' tent, a canopy, crates (closed and open), a camp table and chair, a lantern, a notebook, a finds tray, ammonites, a fossil leaf and shell, and amber (a drop, with a bug, a big piece)
Park (131) - an enclosure in 4 steps and fence modules (wood, stone, glass) with a corner, a post and a gate (closed and open), feeders, a water trough, an incubator in 4 steps, an egg lab in 4 steps with a microscope, test tubes, an egg scanner and a lab table, park gates in 4 steps (closed and open), a lookout tower in 4 steps, a cafe in 4 steps with tables, umbrellas, dino nuggets and lemonade, a souvenir shop with 5 kinds of plush dinosaurs, a tour jeep, 1 m rail modules with a station, benches, bins, sign pictures, an info stand, lamps, a ticket booth, a turnstile, a fountain, a dinosaur topiary, a photo stand, a dinosaur slide, a rocker and a dig sandpit
Museum (54) - a hall in 4 steps (from a tent with one find to a big hall with columns and a long-neck), standing skeletons of 4 kinds (long-neck, tyrannosaur, triceratops, stegosaurus) with _partial / _full twins for "assemble the skeleton", 8 kinds of pedestals, 6 kinds of display cases, a wall fossil, a footprint, an ammonite, a fossil egg nest, a volcano model, a ticket desk, ropes, a bench, a screen, a spotlight, flag pictures, a floor, walls, a column and doors (closed and open)
Merge chains (13) - 3 chains: egg (a little egg in a nest an egg a cracked egg a baby peeking out a hatched baby), bone (a vertebra a leg bone a skull a whole skeleton) and amber (a drop of resin amber amber with a bug a big piece of amber with a bug)
11 ANIMATED CHARACTERS (rigged, in Characters\Mobile and Characters\HD)
- Two palaeontologists in safari hats, a park keeper with a bucket of leaves, a scientist with an egg, a guide, a souvenir seller, three kids (a photographer, one with a plush dinosaur, a young explorer), a mum and a dad - chibi people about 0.7 m tall with the full common set of moves
- Their own moves: dig (dig), brush a bone (brush_bone), feed a dinosaur (feed), take a photo (take_photo), hold an egg (hold_egg); point at a dinosaur - point
- The palaeontologist hat is a separate node (hat) on two of the characters: hide it and the hat is off
BONUS: 2D ICONS
Matching 2D icons (512 and 256 px, transparent background) for your inventory, shop and quest UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- States: bones _buried / _dug, skeletons _partial / _full, eggs whole / _crack / _hatched, gates and doors _closed / _open, lit models / _off - swap them in place on the same pivot
- Every dinosaur carries idle, walk and eat animations; the volcano carries a "smoke" animation (2.4 s, seamless loop)
- Ground tiles, paths, rails, fences, the dig grid and the museum floor and walls are 1 m pieces that snap end to end
- The plesiosaur stands with its bottom at Y=0 - place it in the pond; the pterosaur flaps its wings in walk - lift it above the ground to fly
- People are about 0.7 m tall - scale them x2.3 to stand next to the models in metres
- No text, letters or numbers: signs show footprints, bones and eggs; kind, toy-like dinosaurs with no fangs, no blood and no film characters
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE DINO PARK
Made to pair with our other low-poly kits - same metre scale and 1 m grid.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 800,498 triangles, 615,232 vertices (411 files)
- HD: 2,662,404 triangles, 1,509,866 vertices (411 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.

















