
Seasonal Trees Kit - 98 Low-Poly Models 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Absurdox |
| Published: | Oct 27, 2026 |
| Download Size: | 74.7 MB |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 40,272 |
| Vertices: | 64,342 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 6 |
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Seasonal Trees Kit - 98 Low-Poly Models 3D Model
Ready for Godot 4 - .glb included (also Unity, Unreal, Blender).
Created with AI-assisted procedural generation (models generated by code).
Let your world change with the seasons: every tree comes dressed for spring, summer, autumn and winter.
Seasonal Trees Kit is a set of 98 game-ready low-poly trees for farming, cozy, survival and city games. Swap one model for another and the whole world moves from spring blossom to autumn gold to winter snow.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Leafy trees x 2 sizes x 4 seasons - oak, birch, maple, apple, cherry, willow, poplar
Conifers and southern trees x 2 sizes - fir, spruce and pine, cypress and olive in summer and winter; palm and coconut palm
Dead tree, stump and fallen log x 2 sizes, summer and winter
Forest clusters - leafy forest in 4 seasons, conifer forest in summer and winter (one model, many trees - light for phones)
Also available: Plants, Rocks & Terrain Kit, or both in Nature by Seasons - Complete.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres
- Forest clusters are single models - great for backgrounds on phones.
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MADE WITH AI
Generated procedurally with the help of AI, checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 40,272 triangles, 64,342 vertices (98 files)
- HD: 130,984 triangles, 131,460 vertices (98 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.
Created with AI-assisted procedural generation (models generated by code).
Let your world change with the seasons: every tree comes dressed for spring, summer, autumn and winter.
Seasonal Trees Kit is a set of 98 game-ready low-poly trees for farming, cozy, survival and city games. Swap one model for another and the whole world moves from spring blossom to autumn gold to winter snow.
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Leafy trees x 2 sizes x 4 seasons - oak, birch, maple, apple, cherry, willow, poplar
Conifers and southern trees x 2 sizes - fir, spruce and pine, cypress and olive in summer and winter; palm and coconut palm
Dead tree, stump and fallen log x 2 sizes, summer and winter
Forest clusters - leafy forest in 4 seasons, conifer forest in summer and winter (one model, many trees - light for phones)
Also available: Plants, Rocks & Terrain Kit, or both in Nature by Seasons - Complete.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres
- Forest clusters are single models - great for backgrounds on phones.
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MADE WITH AI
Generated procedurally with the help of AI, checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 40,272 triangles, 64,342 vertices (98 files)
- HD: 130,984 triangles, 131,460 vertices (98 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.

















