
Zoo - Complete - 436 Low-Poly Models 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Absurdox |
| Published: | Oct 27, 2026 |
| Download Size: | 503 MB |
| Made With AI: | Yes |
| Game Ready: | Yes |
| Polygons: | 526,434 |
| Vertices: | 532,135 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 11 |
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Zoo - Complete - 436 Low-Poly Models 3D Model
Ready for Godot 4 - .glb included (also Unity, Unreal, Blender).
Created with AI-assisted procedural generation (models generated by code).
Everything for a zoo game in one kit: 95 cute animated animals with babies and moods, zoo staff, eight biome enclosures that grow from shabby to splendid, fences, paths, an aquarium tunnel, visitor shops and the mess to clean up - plus 2D pictures of every animal.
Zoo - Complete has 432 game-ready low-poly models and 4 animated people, every one in a Mobile and an HD version.
- Upgrade steps _1 _4 (poor luxurious) on every enclosure, the entrance arch, ticket booth, toilets, cafe, ice-cream kiosk and gift shop - each step shares one pivot, so it swaps in place.
- Every animal is rigged and animated: idle, walk, run, eat, drink, sleep, happy, sad, call, look_at, wave + its own moves (lion sit and lie, elephant shower, giraffe eats leaves, chimp and gorilla hang and swing, sloth hangs, kangaroo hops, meerkat digs, birds fly, flamingo stands on one leg, penguins slide, dive and swim, seals clap and catch, tortoise hides, chameleon and boa flick their tongues, crocodile snaps).
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Adult animals (41) - lion, lioness, tiger, cheetah, elephant, giraffe, zebra, hippo, rhino, polar bear, panda, red panda, camel, otter, gorilla, chimpanzee, lemur, sloth, koala, kangaroo, meerkat, red, blue and green macaws, toucan, three penguins (classic, rockhopper, little blue), snowy owl, flamingo, ostrich, seal, sea lion, tortoise, sea turtle, crocodile, chameleon, boa (and a coiled boa), goldfish, ray
Babies (13) - lion, tiger, elephant, giraffe, zebra, hippo, gorilla, polar bear, penguin, panda, koala, kangaroo, otter
Moods (39) - 13 animals (lion, tiger, elephant, giraffe, zebra, hippo, gorilla, polar bear, penguin, panda, koala, kangaroo, otter), each dirty, sick and sleepy
Groups (2) - a school of goldfish and a meerkat family
Fences (52) - 7 styles (wooden palisade, stone, bars, glass, mesh, moat, hedge) x straight, inner and outer corner, gate, end, low and low end; plus a service gate, keeper door and feeding window
Ground tiles (30) - lawn, savanna, earth, mud, moss, snow, sand and water: 1x1 and 2x2, with edges and corners
Paths (15) - tile, gravel and wooden deck 2x2: straight, turn, tee, cross and plaza
Enclosures (32) - 6x6 m (aviary 4x4): savanna, jungle, cold, monkey island, aviary, terrarium, sea lion pool and panda garden, each in 4 steps
Biome props (44) - palms, bamboo, banana plant, lianas, waterhole, thatch and sail shades, lion rock, termite mound, climbing tree and frame, rope net, treehouse, swing, tyre pole, rope bridge, iceberg, ice floe, ice slide, snow grotto, aviary dome, perches, nest box, birdbath, mesh arch, desert, tropical and water vitrines, pond, waterfall rock, pagoda, wooden slide, panda platform, walk-through aquarium tunnel (straight, end, corner) and aquarium pavilion
Enclosure fill (26) - hay, meat, fruit, fish and bamboo feeders (full and empty), water trough and bowl, shelters (hut, house, lean-to, cave), logs, toys (ball, feeder ball, rope, ice block), heat lamp, scratching post, nests
For visitors (70) - entrance arch, ticket booth, toilets, cafe, ice-cream kiosk and gift shop (all in 4 steps), turnstiles, entrance fence, map stand, sinks, changing table, popcorn cart, lemonade stand, hot-dog stall, tables, snack displays, plush stand, balloons, park benches (log and elephant ones too), bins, lamps, signposts, animal info boards and photo boards, giraffe slide, elephant swing, turtle sandbox, viewing platform, bridge, a little train with two wagons, safari jeep
Service (33) - keeper's shed, feed store, vet post, keeper carts, wheelbarrows (hay, muck), feed van, buckets (water, fish, fruit), rake, pitchfork, shovel, brushes, hose reel and coil, tool rack, sacks, pallets, fish crates, hay bales, water barrel
States (35) - poop, trampled straw, mud puddle, food scraps, a dirt overlay, litter (paper, cup, cone, popcorn, peel, wrappers), broken fences and cracked glass, murky water tiles, trough and bowl, pond scum, weeds, thistle, an overgrowth overlay, an overgrown and a renovated enclosure, barriers, chain posts and a closure sign
4 ANIMATED ZOO STAFF (rigged, in People\Mobile and People\HD)
- Two keepers, a cashier and a zoo vet
- feed, feed_hand, carry_bucket, wash, hose, scratch, sell_ticket + 51 shared moves (idle, walk, run, talk, sit, pick up, cheer and more)
- Hang a bucket or a brush from the Zoo kit on the hand_r / hand_l nodes
BONUS: 2D PICTURES
Matching 2D pictures (512 and 256 px, transparent background) for menus, cards and UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- All 95 animals share one texture: zoo_animals_palette.png (included in Mobile and HD)
- Animals and people share one chibi scale: next to the park models (made in metres) scale them x2.4
- Animal pivot: on the floor between the feet at Y=0, facing +Z; fish and the sloth are pivoted where they swim or hang
- Snaps to a 1 m grid: ground tiles 1x1 and 2x2, paths 2x2, fences in 1 m pieces, enclosures 6x6 m
- Textures are embedded in every .glb
- States and dirt overlays sit just above the ground - no flicker
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE ZOO
Also available separately: Zoo - Animals and Zoo - Park & Enclosures.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 526,434 triangles, 532,135 vertices (432 files)
- HD: 1,789,412 triangles, 1,181,069 vertices (432 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.
Created with AI-assisted procedural generation (models generated by code).
Everything for a zoo game in one kit: 95 cute animated animals with babies and moods, zoo staff, eight biome enclosures that grow from shabby to splendid, fences, paths, an aquarium tunnel, visitor shops and the mess to clean up - plus 2D pictures of every animal.
Zoo - Complete has 432 game-ready low-poly models and 4 animated people, every one in a Mobile and an HD version.
- Upgrade steps _1 _4 (poor luxurious) on every enclosure, the entrance arch, ticket booth, toilets, cafe, ice-cream kiosk and gift shop - each step shares one pivot, so it swaps in place.
- Every animal is rigged and animated: idle, walk, run, eat, drink, sleep, happy, sad, call, look_at, wave + its own moves (lion sit and lie, elephant shower, giraffe eats leaves, chimp and gorilla hang and swing, sloth hangs, kangaroo hops, meerkat digs, birds fly, flamingo stands on one leg, penguins slide, dive and swim, seals clap and catch, tortoise hides, chameleon and boa flick their tongues, crocodile snaps).
TWO VERSIONS IN ONE KIT
- Mobile - light enough for phones and web games
- HD - smoother and more detailed for PC and close-ups (same file names - swap the whole kit at once)
WHAT'S INSIDE
Adult animals (41) - lion, lioness, tiger, cheetah, elephant, giraffe, zebra, hippo, rhino, polar bear, panda, red panda, camel, otter, gorilla, chimpanzee, lemur, sloth, koala, kangaroo, meerkat, red, blue and green macaws, toucan, three penguins (classic, rockhopper, little blue), snowy owl, flamingo, ostrich, seal, sea lion, tortoise, sea turtle, crocodile, chameleon, boa (and a coiled boa), goldfish, ray
Babies (13) - lion, tiger, elephant, giraffe, zebra, hippo, gorilla, polar bear, penguin, panda, koala, kangaroo, otter
Moods (39) - 13 animals (lion, tiger, elephant, giraffe, zebra, hippo, gorilla, polar bear, penguin, panda, koala, kangaroo, otter), each dirty, sick and sleepy
Groups (2) - a school of goldfish and a meerkat family
Fences (52) - 7 styles (wooden palisade, stone, bars, glass, mesh, moat, hedge) x straight, inner and outer corner, gate, end, low and low end; plus a service gate, keeper door and feeding window
Ground tiles (30) - lawn, savanna, earth, mud, moss, snow, sand and water: 1x1 and 2x2, with edges and corners
Paths (15) - tile, gravel and wooden deck 2x2: straight, turn, tee, cross and plaza
Enclosures (32) - 6x6 m (aviary 4x4): savanna, jungle, cold, monkey island, aviary, terrarium, sea lion pool and panda garden, each in 4 steps
Biome props (44) - palms, bamboo, banana plant, lianas, waterhole, thatch and sail shades, lion rock, termite mound, climbing tree and frame, rope net, treehouse, swing, tyre pole, rope bridge, iceberg, ice floe, ice slide, snow grotto, aviary dome, perches, nest box, birdbath, mesh arch, desert, tropical and water vitrines, pond, waterfall rock, pagoda, wooden slide, panda platform, walk-through aquarium tunnel (straight, end, corner) and aquarium pavilion
Enclosure fill (26) - hay, meat, fruit, fish and bamboo feeders (full and empty), water trough and bowl, shelters (hut, house, lean-to, cave), logs, toys (ball, feeder ball, rope, ice block), heat lamp, scratching post, nests
For visitors (70) - entrance arch, ticket booth, toilets, cafe, ice-cream kiosk and gift shop (all in 4 steps), turnstiles, entrance fence, map stand, sinks, changing table, popcorn cart, lemonade stand, hot-dog stall, tables, snack displays, plush stand, balloons, park benches (log and elephant ones too), bins, lamps, signposts, animal info boards and photo boards, giraffe slide, elephant swing, turtle sandbox, viewing platform, bridge, a little train with two wagons, safari jeep
Service (33) - keeper's shed, feed store, vet post, keeper carts, wheelbarrows (hay, muck), feed van, buckets (water, fish, fruit), rake, pitchfork, shovel, brushes, hose reel and coil, tool rack, sacks, pallets, fish crates, hay bales, water barrel
States (35) - poop, trampled straw, mud puddle, food scraps, a dirt overlay, litter (paper, cup, cone, popcorn, peel, wrappers), broken fences and cracked glass, murky water tiles, trough and bowl, pond scum, weeds, thistle, an overgrowth overlay, an overgrown and a renovated enclosure, barriers, chain posts and a closure sign
4 ANIMATED ZOO STAFF (rigged, in People\Mobile and People\HD)
- Two keepers, a cashier and a zoo vet
- feed, feed_hand, carry_bucket, wash, hose, scratch, sell_ticket + 51 shared moves (idle, walk, run, talk, sit, pick up, cheer and more)
- Hang a bucket or a brush from the Zoo kit on the hand_r / hand_l nodes
BONUS: 2D PICTURES
Matching 2D pictures (512 and 256 px, transparent background) for menus, cards and UI.
GAME-READY
- glTF 2.0 (.glb), real-world scale in metres, Y up, front +Z
- All 95 animals share one texture: zoo_animals_palette.png (included in Mobile and HD)
- Animals and people share one chibi scale: next to the park models (made in metres) scale them x2.4
- Animal pivot: on the floor between the feet at Y=0, facing +Z; fish and the sloth are pivoted where they swim or hang
- Snaps to a 1 m grid: ground tiles 1x1 and 2x2, paths 2x2, fences in 1 m pieces, enclosures 6x6 m
- Textures are embedded in every .glb
- States and dirt overlays sit just above the ground - no flicker
- No text or logos, watertight meshes, no floating parts
- Tested by importing every file into Godot 4.7
Works in Godot, Unity (glTFast), Unreal Engine 5 and Blender.
MORE ZOO
Also available separately: Zoo - Animals and Zoo - Park & Enclosures.
MADE WITH AI
Created with AI-assisted procedural generation (models generated by code). Checked and curated by hand.
POLYGON COUNT (whole kit)
- Mobile: 526,434 triangles, 532,135 vertices (432 files)
- HD: 1,789,412 triangles, 1,181,069 vertices (432 files)
Format: glTF 2.0 (.glb). Style: low-poly, stylized. No plugins required.

















