
alirezamoarrefi
Joined 04/2023 : Last seen two weeks ago
From Germany

Freelancer, Vendor

Karma: 547
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VENDOR RATINGS (2)

1 Star|Dec 24, 2024
This looked like it would be perfect for the Japanese project I'm working on, but at 939K faces it was too complex for the lower poly game environment. I tried to decimate it down to about 100K faces but since the tree itself was all one object, the decimation destroyed the mesh every time. This was totally unusable and a waste of $6. Although I like this creator's work, the rest of their inventory will not be practical for me.