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Pink Salmon Fish Rigged and Animated 3D Model

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3D Model by Andriano|
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
Pink Salmon Fish Rigged and Animated 3D Model
$25.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Andriano
Andriano
Karma: 210|Joined: 2026|

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Pink Salmon Fish Rigged and Animated 3D Model

A realistic pink salmon (humpback salmon) with a custom rig and four hand-made animations: swimming, fast swimming, turn and caught on the hook. Low-poly mesh with PBR textures, ready for games, fishing simulators, underwater scenes, aquariums and nature visualization.

The same rig and animations work in 3ds Max, Blender and any FBX-compatible engine (Unity, Unreal).

Technical details:
- Polygons: 3,368
- Vertices: 3,374
- Triangles: 6,736
- Size: 0.5 m long, real-world scale
- Rig: 16-bone skeleton (spine, tail, head, jaw, paired fins), smooth skin
- Animations (30 fps):
- Swim: 81 frames
- Fast swim: 76 frames
- Turn: 76 frames
- Caught on the hook: 80 frames
- 3ds Max: all 4 animations on one timeline - Swim 1-81, Fast swim 82-157, Turn 158-233, Caught 234-313
- Blender: 4 separate actions on NLA tracks (PinkSalmon_Sail, PinkSalmon_SailFast, PinkSalmon_Turn, PinkSalmon_Caught)
- FBX: 4 animation takes in one file
- PBR textures 2048 x 2048: Base Color, Normal (OpenGL and DirectX), Roughness, Metallic
- Materials: Corona (3ds Max), Principled BSDF (Blender)
- Formats: 3ds Max 2014 (Corona), Blender 5.2, FBX
- Units: centimeters in 3ds Max, meters in Blender; scale of all objects is 1
- Textures in the textures/PBR folder next to the scene files; relative paths in Blender
processing
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