Broodmother Centipede Queen 3D Model

Not Rated Yet
































! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | andryuha1981 |
| Published: | Oct 14, 2026 |
| Download Size: | 2.1 GB |
| Game Ready: | Yes |
| Polygons: | 25,917 |
| Vertices: | 24,657 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

Not Rated Yet
Broodmother Centipede Queen 3D Model
Low-poly model of the character Broodmother - Centipede Queen
Suitable for fantasy, dark fantasy, horror, sci-fi, RPG, action and survival games as a boss or giant creature enemy.
A giant armored centipede queen: segmented body with spiked chitin plates, 20 clawed legs, armored head with jaws, palps and maxillae, raised forebody for rearing attacks. She spits acid and can burrow underground and emerge elsewhere.
Unreal Engine: content-only asset pack for UE 5.1 - 5.8, no plugins and no code. All effects are Niagara systems fired by standard animation notifies: acid stream, spit with geyser, spreading acid puddles, dirt clods, dust and burrow craters (3 styles).
Showcase map with all animations, effects and skins.
Also supplied: base mesh as FBX and Blender (.blend) with 4096 TGA textures; Unity project and package (Built-in, URP, HDRP); extended UE version with a C++ plugin (playable controller, leg IK) as additional files.
Blueprints: none needed (content-only pack; the extended C++ version in additional files adds BP_Broodmother, BP_Broodmother_Display, BP_Broodmother_GameMode).
Animations: 33 (attacks 11, idle 2, walk 4, run 2, turn 2, roar 1, hit 5, death 4, burrow 2).
Plugins: none (only the built-in Niagara that every UE project has). No code, no third-party plugins.
Systems: 9 Niagara systems driven by standard Play Niagara Effect / Timed Niagara Effect notifies inside the animations.
Maps: Broodmother_Showcase (all animations, effects and skins; press Simulate or Play).
Number of Materials: 1 master character material (1 material slot); 8 materials in the UE pack in total (1 character, 6 effects, 1 demo ground)
Number of Material Instances: 3 character skins; 11 in the UE pack in total (3 skins, 8 effects)
Number of Textures: 10 character textures; 24 in the UE pack in total (10 character, 14 effects); 4 extra source TGA maps for skin 1 (Albedo, AO, Normal, Roughness)
Texture Resolutions: 4096x4096 (character), 512x512 - 1024x1024 (effects)
Skeleton: custom centipede skeleton, 111 bones (body segments, head, jaws, palps, maxillae, 20 legs, mouth_fx emitter bone). Not based on the UE Mannequin or MetaHuman skeleton.
Attention
Game-ready | Rigged with a custom centipede skeleton (new skeleton, not compatible with the Epic Mannequin or MetaHuman skeleton, no retargeting needed).
The Unreal version is a content-only project for UE 5.1 and newer (tested in UE 5.1 and UE 5.8): no plugins, no code, opens out of the box. Effects are Niagara. An extended version with a C++ plugin (playable controller, procedural leg IK) is included as additional files.
Number of Animations: 33 character animation assets in the UE pack (the same 33 clips in the FBX files and in the Unity package).
Animation Types:
Attack (x11): Bite, Combo, Forebody Slam, Grasp, Reared, Reared Flurry, Abdomen Crush, Acid Spit, Acid Stream Start / Loop / End
Idle (x2): Idle, Idle Alert
Walk (x4): Walk Forward, Walk Forward In Place, Walk Back, Walk Back In Place
Run (x2): Run Forward, Run Forward In Place
Turn (x2): Turn Left 90, Turn Right 90
Roar (x1)
GetHit (x5): Front, Left, Right, Back, Front Burst
Death (x4)
Burrow (x2): Burrow In, Burrow Out
(full items; base FBX geometry)
faces 25917
verts 24657
tris 48660
Link Youtube preview video
YouTube/watch?v=AaVhtLRQGF4
Suitable for fantasy, dark fantasy, horror, sci-fi, RPG, action and survival games as a boss or giant creature enemy.
A giant armored centipede queen: segmented body with spiked chitin plates, 20 clawed legs, armored head with jaws, palps and maxillae, raised forebody for rearing attacks. She spits acid and can burrow underground and emerge elsewhere.
Unreal Engine: content-only asset pack for UE 5.1 - 5.8, no plugins and no code. All effects are Niagara systems fired by standard animation notifies: acid stream, spit with geyser, spreading acid puddles, dirt clods, dust and burrow craters (3 styles).
Showcase map with all animations, effects and skins.
Also supplied: base mesh as FBX and Blender (.blend) with 4096 TGA textures; Unity project and package (Built-in, URP, HDRP); extended UE version with a C++ plugin (playable controller, leg IK) as additional files.
Blueprints: none needed (content-only pack; the extended C++ version in additional files adds BP_Broodmother, BP_Broodmother_Display, BP_Broodmother_GameMode).
Animations: 33 (attacks 11, idle 2, walk 4, run 2, turn 2, roar 1, hit 5, death 4, burrow 2).
Plugins: none (only the built-in Niagara that every UE project has). No code, no third-party plugins.
Systems: 9 Niagara systems driven by standard Play Niagara Effect / Timed Niagara Effect notifies inside the animations.
Maps: Broodmother_Showcase (all animations, effects and skins; press Simulate or Play).
Number of Materials: 1 master character material (1 material slot); 8 materials in the UE pack in total (1 character, 6 effects, 1 demo ground)
Number of Material Instances: 3 character skins; 11 in the UE pack in total (3 skins, 8 effects)
Number of Textures: 10 character textures; 24 in the UE pack in total (10 character, 14 effects); 4 extra source TGA maps for skin 1 (Albedo, AO, Normal, Roughness)
Texture Resolutions: 4096x4096 (character), 512x512 - 1024x1024 (effects)
Skeleton: custom centipede skeleton, 111 bones (body segments, head, jaws, palps, maxillae, 20 legs, mouth_fx emitter bone). Not based on the UE Mannequin or MetaHuman skeleton.
Attention
Game-ready | Rigged with a custom centipede skeleton (new skeleton, not compatible with the Epic Mannequin or MetaHuman skeleton, no retargeting needed).
The Unreal version is a content-only project for UE 5.1 and newer (tested in UE 5.1 and UE 5.8): no plugins, no code, opens out of the box. Effects are Niagara. An extended version with a C++ plugin (playable controller, procedural leg IK) is included as additional files.
Number of Animations: 33 character animation assets in the UE pack (the same 33 clips in the FBX files and in the Unity package).
Animation Types:
Attack (x11): Bite, Combo, Forebody Slam, Grasp, Reared, Reared Flurry, Abdomen Crush, Acid Spit, Acid Stream Start / Loop / End
Idle (x2): Idle, Idle Alert
Walk (x4): Walk Forward, Walk Forward In Place, Walk Back, Walk Back In Place
Run (x2): Run Forward, Run Forward In Place
Turn (x2): Turn Left 90, Turn Right 90
Roar (x1)
GetHit (x5): Front, Left, Right, Back, Front Burst
Death (x4)
Burrow (x2): Burrow In, Burrow Out
(full items; base FBX geometry)
faces 25917
verts 24657
tris 48660
Link Youtube preview video
YouTube/watch?v=AaVhtLRQGF4
























