Fantasy Knight and Dark Armor Pack 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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3D Model Details
| Vendor: | andryuha1981 |
| Published: | Oct 29, 2026 |
| Download Size: | 2 GB |
| Game Ready: | Yes |
| Polygons: | 308,402 |
| Vertices: | 285,750 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Likes: | 0 |
| Views: | 2 |
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Fantasy Knight and Dark Armor Pack 3D Model
Low-poly game-ready collection of 34 knight and dark knight upper-body armors with 104 colored skins.
Plate cuirasses and pauldrons of knights, paladins, lion guardians and foot knights, the armor of a valkyrie and an archangel, and the dark side: dark knights, a death knight, a ghost knight, a vampire knight, a dark knight lord, a dark elf, Ammit and armored skeleton warriors.
Made for medieval fantasy and dark fantasy RPG, souls-like, action, MMO and strategy games: knight and paladin outfits, dark knight and undead enemies, bosses, guards, character customization and loot.
Every armor is upper-body armor with its belt and everything hanging from it, a skinned mesh on the standard UE5 mannequin skeleton: it bends with the body and plays any mannequin animation, so it can be put on a character right away.
The armors were taken from fantasy characters and fitted to the 1.8 m mannequin approximately, keeping their own shapes and proportions.
Most armors come with several color skins (1 to 5 per armor), every skin is a complete PBR texture set; every armor has its own UV set.
A showcase scene with all armors and all skins, labeled, is included.
Also supplied: one combined base mesh (FBX, Maya .mb and Blender .blend) with all armors on their skeletons, named, labeled and with all skins as materials, a separate FBX for every armor, textures of all skins for any engine.
Armors: 34
Skins: 104 (1 to 5 per armor)
Materials: 104 (one per skin)
Textures: PBR 2048x2048; Albedo, Normal, Metallic, Roughness, AO, Opacity, Emissive
Rigged: Yes (skinned to the UE5 mannequin skeleton, 88 bones) | Animated: No (plays any mannequin / humanoid animation) | Game-ready: Yes | LODs: No
Polygons (all 34 armors)
faces 308,402
verts 285,750
tris 525,692
per armor: from 4,510 to 34,994 tris
Supplied files
Base mesh: Base mesh.fbx / .mb / .blend (all armors on their skeletons, named and labeled, all skins as materials), FBX per armor (34 files)
Textures Main: all maps of all skins for any engine (2048x2048)
Engine-ready textures: Mask Map, Albedo-Opacity and OpenGL normal maps
Ready-to-use project with the showcase scene (details in the technical information below)
Previews: showcase screenshots and the armor collage (JPEG, PNG and layered PSD)
Plate cuirasses and pauldrons of knights, paladins, lion guardians and foot knights, the armor of a valkyrie and an archangel, and the dark side: dark knights, a death knight, a ghost knight, a vampire knight, a dark knight lord, a dark elf, Ammit and armored skeleton warriors.
Made for medieval fantasy and dark fantasy RPG, souls-like, action, MMO and strategy games: knight and paladin outfits, dark knight and undead enemies, bosses, guards, character customization and loot.
Every armor is upper-body armor with its belt and everything hanging from it, a skinned mesh on the standard UE5 mannequin skeleton: it bends with the body and plays any mannequin animation, so it can be put on a character right away.
The armors were taken from fantasy characters and fitted to the 1.8 m mannequin approximately, keeping their own shapes and proportions.
Most armors come with several color skins (1 to 5 per armor), every skin is a complete PBR texture set; every armor has its own UV set.
A showcase scene with all armors and all skins, labeled, is included.
Also supplied: one combined base mesh (FBX, Maya .mb and Blender .blend) with all armors on their skeletons, named, labeled and with all skins as materials, a separate FBX for every armor, textures of all skins for any engine.
Armors: 34
Skins: 104 (1 to 5 per armor)
Materials: 104 (one per skin)
Textures: PBR 2048x2048; Albedo, Normal, Metallic, Roughness, AO, Opacity, Emissive
Rigged: Yes (skinned to the UE5 mannequin skeleton, 88 bones) | Animated: No (plays any mannequin / humanoid animation) | Game-ready: Yes | LODs: No
Polygons (all 34 armors)
faces 308,402
verts 285,750
tris 525,692
per armor: from 4,510 to 34,994 tris
Supplied files
Base mesh: Base mesh.fbx / .mb / .blend (all armors on their skeletons, named and labeled, all skins as materials), FBX per armor (34 files)
Textures Main: all maps of all skins for any engine (2048x2048)
Engine-ready textures: Mask Map, Albedo-Opacity and OpenGL normal maps
Ready-to-use project with the showcase scene (details in the technical information below)
Previews: showcase screenshots and the armor collage (JPEG, PNG and layered PSD)
























