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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | andryuha1981 |
| Published: | Oct 23, 2026 |
| Download Size: | 952.4 MB |
| Game Ready: | Yes |
| Polygons: | 25,700 |
| Vertices: | 38,517 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
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Zombie Raven 3D Model
Low-poly game-ready model of the character Zombie Raven - Undead Crow.
A large undead raven with ragged black feathers, a cracked beak that opens into a gaping mouth full of crooked teeth, pale dead eyes and rotting flesh showing through the plumage. It walks, runs and turns on the ground, takes off, flies, hovers and dives from the air.
Made as an enemy or flying monster for horror, dark fantasy, post-apocalyptic, survival, RPG and action games.
Feathers are separate alpha-cut cards, the body, eyes and teeth are separate meshes, so the wings read well in flight and up close.
A showcase scene with the character, animations and skins is included.
Also supplied: base mesh as FBX and Maya (.mb), body and feathers as separate FBX, all animations as FBX and Maya scenes, original 4096 textures for any engine.
Animations: 21
Attack (x3): Attack Ground, Attack Air, Attack Strong
Idle (x4): Breathe, Idle 01 Breathe, Idle 02 Preen, Idle 03 Shake Stretch
Locomotion (x3): Walk, Run, Turn 180
Flight (x4): Take Off, Fly Forward, Fly Dive, Hover Air Idle
GetHit (x3): Front, Side, Strong
Death (x4): Forward, Side, Back, Flight
30 fps.
Skins: 3 body skins + 3 feather colors (black, green, white), 4096x4096 PBR textures
Materials: 2 material slots (body, feathers)
Skeleton: humanoid-style skeleton, 185 bones (wings on the arm chain, tail bones, IK bones). All animations are made for it.
Rigged: Yes | Animated: Yes | Game-ready: Yes | LODs: No
Polygons (base mesh: body, eyes, feathers, upper and lower teeth)
faces 25700
verts 38517
tris 51227
Supplied files
Base mesh: FBX, Maya (.mb), body and feathers as separate FBX
Animations: 21 FBX clips, Maya animation scenes
Textures: original 4096 TGA maps (Albedo, AO, Gloss, Metalness, Metalness-Gloss, Metalness-Roughness, Normal, Roughness; feathers also Opacity) - for any engine
Ready-to-use project with the showcase scene (details in the technical information below)
YouTube
/watch?v=l1ZUy0DasDg
A large undead raven with ragged black feathers, a cracked beak that opens into a gaping mouth full of crooked teeth, pale dead eyes and rotting flesh showing through the plumage. It walks, runs and turns on the ground, takes off, flies, hovers and dives from the air.
Made as an enemy or flying monster for horror, dark fantasy, post-apocalyptic, survival, RPG and action games.
Feathers are separate alpha-cut cards, the body, eyes and teeth are separate meshes, so the wings read well in flight and up close.
A showcase scene with the character, animations and skins is included.
Also supplied: base mesh as FBX and Maya (.mb), body and feathers as separate FBX, all animations as FBX and Maya scenes, original 4096 textures for any engine.
Animations: 21
Attack (x3): Attack Ground, Attack Air, Attack Strong
Idle (x4): Breathe, Idle 01 Breathe, Idle 02 Preen, Idle 03 Shake Stretch
Locomotion (x3): Walk, Run, Turn 180
Flight (x4): Take Off, Fly Forward, Fly Dive, Hover Air Idle
GetHit (x3): Front, Side, Strong
Death (x4): Forward, Side, Back, Flight
30 fps.
Skins: 3 body skins + 3 feather colors (black, green, white), 4096x4096 PBR textures
Materials: 2 material slots (body, feathers)
Skeleton: humanoid-style skeleton, 185 bones (wings on the arm chain, tail bones, IK bones). All animations are made for it.
Rigged: Yes | Animated: Yes | Game-ready: Yes | LODs: No
Polygons (base mesh: body, eyes, feathers, upper and lower teeth)
faces 25700
verts 38517
tris 51227
Supplied files
Base mesh: FBX, Maya (.mb), body and feathers as separate FBX
Animations: 21 FBX clips, Maya animation scenes
Textures: original 4096 TGA maps (Albedo, AO, Gloss, Metalness, Metalness-Gloss, Metalness-Roughness, Normal, Roughness; feathers also Opacity) - for any engine
Ready-to-use project with the showcase scene (details in the technical information below)
YouTube
/watch?v=l1ZUy0DasDg
























