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Skiers on Chairlift Bench 3D Model

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3D Model by AnDu|
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
Skiers on Chairlift Bench 3D Model
$16.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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AnDu
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Karma: 2,618|Joined: 2024|

Doing some digital stuff while it makes any sense.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Skiers on Chairlift Bench 3D Model

A model of 2 easy-to-use preposed skiers using chair (or bench) ski lift. Each model is one joined mesh (with all parts like helmet, goggles, gloves, ski, ski poles, boots). Only one material with 5 textures is applied to each mesh . Materials differ only in the color map and can be swapped between models. You can apply any of the 2 materials to any of the 2 skier models.

The 3d models 'Skiers models set' and 'Skiers on platter lift' in my profile use the same skiers mesh UVs, so these assets easily can be used together and you can swap materials between each other to create more and more variants for your ski resort projects.

formats:
Blender 5.2 (system units - meters)
3ds max 2015 VRay 3.6 and Corona 1.6 (system units - millimeters)
FBX (system units - meters)
OBJ (system units - meters)

Materials and maps:

Skier mat:
Color(4 variants), 8K, JPG
Reflect, 4K, JPG
Roughness/Glossiness, 4K, JPG
Height, 4K, JPG
Opasity, 4K, JPG

Ski Lift Bench:
Color, 4K, JPG
Reflect, 4K, JPG
Roughness/Glossiness, 4K, JPG
Normal (OpenGL/DirectX), 4K, JPG
Metallic, 4K, JPG
IOR, 4K, JPG

Ski Lift Steel Cable mat:
Color, 2K, JPG
Roughness/Glossiness, 2K, JPG
Height, 2K, PNG

With this simple maps set you can easily recreate materials in your favourite application.
Please remember to apply all black and white (and normal) maps in gamma 1.0 or non-colour mode.

Each skier mesh contains about 65K polygons.
The face and boots are modeled only in their visible parts.

You can use the array modifier in the blend scene to make the cable as long as you need.

Previews rendered in Blender.
processing
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