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Body Gore FX: Battle Wounds Full-Body Wounds for G9 G8F G8M

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Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
Body Gore FX Battle Wounds Full-Body Wounds for G9 G8F G8M Daz Content
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$16.99
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

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Body Gore FX: Battle Wounds Full-Body Wounds for G9 G8F G8M

Body Gore FX: Battle Wounds - Full-Body Wounds and Blood for Genesis 9 and Genesis 8
Battle wounds for the whole body: gaping stab wounds in the belly, the ribs, the back and the thigh, a long knife slash across the stomach, gunshot entry wounds with powder burns and a torn exit wound, animal claw rakes on the back and the thigh, a human bite and a dog bite, defensive cuts on both forearms, a cut palm, split knuckles, a gash on the upper arm, bruised ribs, the tramline welts of a beating, road rash from hip to elbow - plus bloody finger drags, spatter and smears.
Every wound is built like real trauma, not a sticker: stab wounds and gashes gape open with shaded walls (skin edge, dermis, fat, muscle, a dark blood-filled floor), cuts have swollen raw lips, gunshots a black core, a torn rim, an abrasion collar and stippled powder burns, bruises are translucent so the skin shows through.
The blood follows gravity on the real 3D body: it pools in the wound, leaves at its lowest point and runs down the belly, the thigh or the forearm in streams of different widths that end in a drop where the skin turns away. The 'Lying on the Back' wounds let it run to her sides instead - for victims on the floor.
Every wound is its own paint layer ON TOP of your character's skin - her skin, maps and shader are never changed. Stack as many as you like, remove them one by one, or start from one of 13 one-click looks (Knife Fight, Shootout, Animal Attack, Slasher Survivor, Car Crash, Beaten, Last Stand, Arena Fighter, Crime Scene (Lying), Defensive Wounds, Interrogation, Battlefield, Full Carnage).
The blood is an Iray overlay with thickness shading, so one click switches it between Fresh (wet, bright), Drying (tacky), Dry (dark, matte) and Coagulated (thick, dark, glossy) - for every layer or only the ones you select.
Designed on the body in 3D and baked into each figure's own UV layout - Genesis 9, Genesis 8 Female, Genesis 8.1 Female, Genesis 8 Male and Genesis 8.1 Male - so every wound lands on the same spot of every figure.
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