
Eurofighter Typhoon 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Behr Bros. GmbH offers digital asset creation / 3D scanning services / Class-A Surface modeling.
We are devoted to producing high quality digital imagery and 3D models. To achieve this objective, by creating remarkable pictures and amazing models, we combine the most advanced technology and world-class creative talent.
We are devoted to producing high quality digital imagery and 3D models. To achieve this objective, by creating remarkable pictures and amazing models, we combine the most advanced technology and world-class creative talent.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Eurofighter Typhoon 3D Model
Very high definition model of a Eurofighter Typhoon single and two seater textured as German, British, Italian and Spanish airforce. All flaps, rudders, air to air refueling probe and the landing gear can be animated. 19 different bombs, rockets and fueltanks are included. Most parts are SudDs.
The following weapons are included:
Air to air:
AIM-9, AMRAAM, ASRAAM, IRIS-T, Meteor, Sky FlashAir to Ground:
ALARM, BL-755, Brimstone, HARM, Harpoon, JDAM, LGB, Penguin, Storm Shadow, Taurus
Max 6.0 Format:
The flaps, rudders, air to air refueling probe and the landing gear are animated. Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
Polycount is for meshsmooth iterations set to 0.
one seater: 145556
two seater: 216808
weapons: 66821
Maya 8.0 Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Cinema 4D 9.6 Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Obj Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Programms supporting SubD.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Lwo Format:
In 3 different resolutionsThe movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Programms supporting SubD.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
3ds Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238819 to 892805
two seater: 355249 to 1164740
weapons: 132974 to 165104
Previews rendered in XSI.
The following weapons are included:
Air to air:
AIM-9, AMRAAM, ASRAAM, IRIS-T, Meteor, Sky FlashAir to Ground:
ALARM, BL-755, Brimstone, HARM, Harpoon, JDAM, LGB, Penguin, Storm Shadow, Taurus
Max 6.0 Format:
The flaps, rudders, air to air refueling probe and the landing gear are animated. Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects.
Polycount is for meshsmooth iterations set to 0.
one seater: 145556
two seater: 216808
weapons: 66821
Maya 8.0 Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Cinema 4D 9.6 Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Obj Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Programms supporting SubD.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
Lwo Format:
In 3 different resolutionsThe movable parts are saved separately in an initial state and in an animated state. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Programms supporting SubD.
Polycount:
one seater: 238896 to 892817
two seater: 355339 to 1164764
weapons: 132974 to 165104
3ds Format:
In 3 different resolutions. The movable parts are saved separately in an initial state and in an animated state.
Polycount:
one seater: 238819 to 892805
two seater: 355249 to 1164740
weapons: 132974 to 165104
Previews rendered in XSI.