
Human Hand Skeleton 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Behr Bros. GmbH offers digital asset creation / 3D scanning services / Class-A Surface modeling.
We are devoted to producing high quality digital imagery and 3D models. To achieve this objective, by creating remarkable pictures and amazing models, we combine the most advanced technology and world-class creative talent.
We are devoted to producing high quality digital imagery and 3D models. To achieve this objective, by creating remarkable pictures and amazing models, we combine the most advanced technology and world-class creative talent.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Human Hand Skeleton 3D Model
Accurate very high definition hand skeleton model. The model has been created using a 3D scan of an anatomical correct hand skeleton model as reference. The extremely high detail is achieved by using high resolution normal bump maps. This way the rendering speed is very fast while you have an amazingly detailed model. As the textures have a size of 2048x2048 pixels, close up renderings are possible.
Max 9.0 Format:
Meshsmooth is applied so you can set the object resolution as you like. As the meshsmooth modifiers are linked you just have to edit one object to change the resolution on all objects.
Maya 8.0 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Cinema 4D 9.6 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Lwo 6.0 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Obj Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.
3ds Format:
In 3 different resolutions ranging from 13798 to 221616 Polygons.Previews rendered in XSI.
Max 9.0 Format:
Meshsmooth is applied so you can set the object resolution as you like. As the meshsmooth modifiers are linked you just have to edit one object to change the resolution on all objects.
Maya 8.0 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Cinema 4D 9.6 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Lwo 6.0 Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons.
Obj Format:
In 3 different resolutions ranging from 6952 to 110808 Polygons. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.
3ds Format:
In 3 different resolutions ranging from 13798 to 221616 Polygons.Previews rendered in XSI.
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