3D Blog : Interviews

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How Francisque Facon Built a Career in 3D Character Art
Francisque Facon is a 3D character artist who turned a passion for games into a thriving career, contributing to industry giants like League of Legends and World of Warcraft.
Oct 10, 2025

Balancing Realism and Style in Character Art with Mayank Tomar
Mayank Tomar has turned a love of sketching and gaming into a career focused on sculpting characters with both technical precision and personality.
Oct 06, 2025

Heather Courage on Character Art, Concept Translation, and Community
We had the opportunity to speak with Heather Courage, a 3D character artist whose portfolio highlights both creativity and technical skill.
Sep 13, 2025

RedshadesTD Interview on the Art of Anime Inspired Mecha Design
Meet Thuan Nguyen Minh Duong, better known as RedshadesTD, a 3D artist whose work blends anime aesthetics with mecha and cybernetic design.
Sep 08, 2025

Roberto Digiglio on Creature and Character Design for Games and CGI
We had the opportunity to speak with Roberto Digiglio, a skilled creature and character artist with a strong background in both concept design and 3D production.
Aug 08, 2025

She’ll Take ZBrush Over Law Books Any Day: An Interview with Ida Faber
Ida Faber is a 3D Character artist who grew up in Europe (Latvia), but now resides in Asia (Thailand). As a result, her dazzling 3D models have a distinctive Asian flair that most Westerners struggle to capture.
May 31, 2025

Behind the Scenes of Kerri Zhang’s Impressive 3D Environment Art
Kerri Zhang is a passionate 3D environment artist with a strong eye for detail and atmosphere in her digital creations.
May 19, 2025

David Sujono Shares His Journey Through 3D Art Storytelling and Vision
In this exclusive interview, 3D Motion Designer David Sujono takes us behind the scenes of his cinematic project The End of the World.
May 15, 2025

An Interview with Pablo Munoz Gomez on Art, Teaching, and Character Design
Pablo Munoz Gomez is a Concept Artist, 3D Sculptor, and Educator whose work seamlessly blends the world of 2D design with immersive 3D character creation.
May 14, 2025

Interview with Skywind Project's 3D Lead on the Team's Massive Contribution
The Elder Scrolls Renewal Skywind, or simply Skywind, is a long-running community project aimed at a total recreation of The Elder Scrolls III: Morrowind game in the more modern Skyrim: Special Edition engine.
May 12, 2025

Crender: Founder of Xtreme3D on Transforming Daz 3D Promo Content
In this interview, we talk with Crender, the founder of Xtreme3D, a group of passionate artists who promote Daz 3D content through their creative renders.
Apr 07, 2025

From Battlefields to Bitmaps: An Interview with Yoshi Vu
In the highly competitive world of 3D artists, there are contenders and pretenders. Yoshi Vu is most certainly the former rather than the latter.
Mar 25, 2025

Inside Sandstorm Studio: An Exclusive Interview with CEO Maniacarta
RenderHub recently had the opportunity to interview Maniacarta, the talented CEO of Sandstorm Studio, a Tokyo-based creative studio known for pushing the boundaries of digital art and CG production.
Mar 16, 2025

Exclusive Interview: 3D Artist Roda Na Reveals the Making of Roro Son and Iguana
In this exclusive interview with RenderHub, Roda Na shares the inspiration behind her piece "Roro Son and Iguana", the creative process, and the cutting-edge tools and techniques she used to bring her vision to life.
Mar 10, 2025

Behind the Scenes : Fire Keeper Ishtolia
Because I have played Dark Souls, Demon Souls and Bloodborne my favorite masterpiece, I was thinking to create something dark. Then I was thinking to use Fire Keeper Ishtolia as my main visual.
Nov 28, 2023