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Submit Your RenderBlack Magic Outfit for Genesis 8 Female

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
| Vendor: | Calico | 
| Published: | Nov 14, 2019 | 
| Download Size: | 20.2 MB | 
| Software: | Daz Studio | 
| Compatible Figure: | Genesis 8 Female | 
| dForce: | Yes | 
Included Formats
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| Favorites: | 35 | 
| Likes: | 5 | 
| Views: | 1,216 | 
Item Ratings

Not Rated Yet
Black Magic Outfit for Genesis 8 Female
Black Magic comes with:
1 dress
1 cape
1 hat prop (the hat is not parented and will have to be posed with the figure)
There are a variety of shaders included:
6 cotton shaders
6 leather shaders
6 satin shaders
6 velvet shaders
6 metallic flakes shaders
& 4 cape transparency settings
Please refer to the included tips on how to change the colors to suit your need
Please read the usage tips & limitations below for some important information.
*****************************************************************************************************
Usage Tips & Limitations:
When simulating the cape make sure the collar is set to 0 dynamic strength,
the cape is set to collision layer 4,
and the strap is set to collision layer 2
for correct simulation.
In extreme poses, the collar WILL have poke through and or distortion.
If the clothing deforms or has poke through upon loading certain body morphs adjust the smoothing iterations, after simulation. If this does not correct the issue follow these steps:
1)Load G8F & clothes
2)In the Timeline set it to 45 Frames
3)Frame 0-set a new keyframe-wait till it's done processing
4)Move triangle to Frame 30, load in body shape or morph & pose
5)Set another keyframe here
6)Move triangle back to 0
7)On Simulation Settings tab-make sure Start Bones are set to Off & Frame set to Animated(Use Timeline Play Range)
8)Click on Simulate
If the clothing "explodes" during simulation, select the clothing under Scene, got to Surfaces, set the Dynamic Strength to .90, oftentimes that fixes the issue.
The package was tested using DAZ Studio 4.12 with dforce & Iray.
This package WILL NOT work in Poser
You are not allowed to give this package away as a gift or share it.
1 dress
1 cape
1 hat prop (the hat is not parented and will have to be posed with the figure)
There are a variety of shaders included:
6 cotton shaders
6 leather shaders
6 satin shaders
6 velvet shaders
6 metallic flakes shaders
& 4 cape transparency settings
Please refer to the included tips on how to change the colors to suit your need
Please read the usage tips & limitations below for some important information.
*****************************************************************************************************
Usage Tips & Limitations:
When simulating the cape make sure the collar is set to 0 dynamic strength,
the cape is set to collision layer 4,
and the strap is set to collision layer 2
for correct simulation.
In extreme poses, the collar WILL have poke through and or distortion.
If the clothing deforms or has poke through upon loading certain body morphs adjust the smoothing iterations, after simulation. If this does not correct the issue follow these steps:
1)Load G8F & clothes
2)In the Timeline set it to 45 Frames
3)Frame 0-set a new keyframe-wait till it's done processing
4)Move triangle to Frame 30, load in body shape or morph & pose
5)Set another keyframe here
6)Move triangle back to 0
7)On Simulation Settings tab-make sure Start Bones are set to Off & Frame set to Animated(Use Timeline Play Range)
8)Click on Simulate
If the clothing "explodes" during simulation, select the clothing under Scene, got to Surfaces, set the Dynamic Strength to .90, oftentimes that fixes the issue.
The package was tested using DAZ Studio 4.12 with dforce & Iray.
This package WILL NOT work in Poser
You are not allowed to give this package away as a gift or share it.







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