
Nascar 2012 Penske Racing Team Cars 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Anypixel is now part of NoneCG.
NoneCG is run by a group of 3D artists with 25+ years experience in creating high quality content for movies, television, commercials, print media, books and videogames. Our 3D models are crafted carefully, from scratch, paying attention to every detail in the mesh and textures.
NoneCG is run by a group of 3D artists with 25+ years experience in creating high quality content for movies, television, commercials, print media, books and videogames. Our 3D models are crafted carefully, from scratch, paying attention to every detail in the mesh and textures.
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
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Nascar 2012 Penske Racing Team Cars 3D Model
Realistic, detailed and textured Nascar 2012 Penske Racing Team cars models with interior included in multiple 3D formats.
It includes the following cars:
- A. J. Allmendinger #22 Shell / Pennzoil
- Brad Keselowski #2 Miller Lite
IMPORTANT: The base control mesh is included in every format so you can subdivide the geometry as much as you need in your own 3D software (just subdivide the objects which name begin with 'SUBD_'). The accurate details of the model work perfectly for extreme close-ups.
The model has been originally created with real world scale dimensions in cm units for every format. The final images of the thumbnails have been created with the materials from the 3ds max and VRay version (lighting setup not included). The shaders may need some little adjustment in others formats.
Every material and texture has been carefully and properly named for easy customization. The high resolution texture maps (4096 x 4096) have been included and packed in another single file to minimize download times.
Available formats:
- 3ds max 9 and above (.max)
- Cinema 4D 10 and above (.c4d)
- Maya 7 and above (.mb)
- Softimage XSI 5 and above (.scn)
- Lightwave 6 and above (.lws)
- Luxology Modo (.lxo)
- Blender (.blend)
- Wavefront OBJ (.obj and .mtl)
- Autodesk FBX (.fbx)
- Collada DAE (.dae)
- 3DS (.3ds)
- Direct X (.x)
- DXF (.dxf)
The model has been converted to other formats using exporters and convertion tools and carefully checked in every software. Don't hesitate to contact with me for assistance if you have any problem with the format you need to use or if you need any other format or model related to this one.
It includes the following cars:
- A. J. Allmendinger #22 Shell / Pennzoil
- Brad Keselowski #2 Miller Lite
IMPORTANT: The base control mesh is included in every format so you can subdivide the geometry as much as you need in your own 3D software (just subdivide the objects which name begin with 'SUBD_'). The accurate details of the model work perfectly for extreme close-ups.
The model has been originally created with real world scale dimensions in cm units for every format. The final images of the thumbnails have been created with the materials from the 3ds max and VRay version (lighting setup not included). The shaders may need some little adjustment in others formats.
Every material and texture has been carefully and properly named for easy customization. The high resolution texture maps (4096 x 4096) have been included and packed in another single file to minimize download times.
Available formats:
- 3ds max 9 and above (.max)
- Cinema 4D 10 and above (.c4d)
- Maya 7 and above (.mb)
- Softimage XSI 5 and above (.scn)
- Lightwave 6 and above (.lws)
- Luxology Modo (.lxo)
- Blender (.blend)
- Wavefront OBJ (.obj and .mtl)
- Autodesk FBX (.fbx)
- Collada DAE (.dae)
- 3DS (.3ds)
- Direct X (.x)
- DXF (.dxf)
The model has been converted to other formats using exporters and convertion tools and carefully checked in every software. Don't hesitate to contact with me for assistance if you have any problem with the format you need to use or if you need any other format or model related to this one.