Dunkleosteus Terrelli 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | CGZen |
| Published: | Jun 24, 2026 |
| Download Size: | 600.3 MB |
| Game Ready: | Yes |
| Polygons: | 9,665 |
| Vertices: | 9,500 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 2 |
| Views: | 14 |
Item Ratings

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Dunkleosteus Terrelli 3D Model
Dunkleosteus terrelli is a highly detailed and realistic 3D model of one of the most iconic prehistoric marine predators of the Devonian period. Inspired by modern paleontological reconstructions, the model features natural soft tissue anatomy, organic skin details, and lifelike proportions that capture the appearance of this legendary placoderm fish.
Suitable for games, cinematics, animation, documentaries, educational projects, museum visualizations, virtual production, concept art, scientific illustration, advertising, and real-time applications, this asset delivers a convincing representation of an extinct marine vertebrate while maintaining a visually striking design.
The realistic surface detail, natural coloration, and carefully sculpted anatomy make it an excellent choice for paleoart, paleontology, marine life visualization, prehistoric environments, underwater scenes, and high-end creature rendering.
A perfect addition to any collection of extinct animals, ancient fish, Devonian wildlife, prehistoric sea creatures, marine predators, and realistic wildlife assets.
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-Poly count is 9665 with 3 objects; body - 7550, jaws - 1539, eyes - 576
-Full quad polygons.
-Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model is approximately 4.5 m length).
-Custom Rigged with 3ds max bones
-Preview renders - Arnold, V-Ray
-VrayDisplacementMod enabled on mesh Dunkleosteus, Jaws
-Used UDIMs
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Main formats:
-3ds Max 2019 Vray 6
-3ds Max 2019 Arnold
-Blender 3.2 Cycles
Exchange formats:
-fbx rigged
-fbx static
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-Rest pose is on keyframe - 0 (For a fresh start, move the rest pose to keyframe 0 and delete all keyframes by right clicking with alt and choosing 'Delete Selected Animation').
-Different poses shown in renders are given on frames 10-30
-A morphtarget is used on the fish's lips, allowing you to adjust the degree of exposure of the bony plates (teeth)
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- 3 textures sets are in .PNG and .EXR (Displacement) format (2x8192x8192 UDIM and 2048x2048 resolution). Diffuse, Specular, Roughness, Diffuse Amount, Metalic, Normal and Displacement maps are included.
-Finished materials in Arnold, V-Ray, Cycles
-No post-processing is applied in renders.
-RENDER SCENE NOT INCLUDED!
Thank you!
Suitable for games, cinematics, animation, documentaries, educational projects, museum visualizations, virtual production, concept art, scientific illustration, advertising, and real-time applications, this asset delivers a convincing representation of an extinct marine vertebrate while maintaining a visually striking design.
The realistic surface detail, natural coloration, and carefully sculpted anatomy make it an excellent choice for paleoart, paleontology, marine life visualization, prehistoric environments, underwater scenes, and high-end creature rendering.
A perfect addition to any collection of extinct animals, ancient fish, Devonian wildlife, prehistoric sea creatures, marine predators, and realistic wildlife assets.
----------------------------------------------------------------
-Poly count is 9665 with 3 objects; body - 7550, jaws - 1539, eyes - 576
-Full quad polygons.
-Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model is approximately 4.5 m length).
-Custom Rigged with 3ds max bones
-Preview renders - Arnold, V-Ray
-VrayDisplacementMod enabled on mesh Dunkleosteus, Jaws
-Used UDIMs
----------------------------------------------------------------
Main formats:
-3ds Max 2019 Vray 6
-3ds Max 2019 Arnold
-Blender 3.2 Cycles
Exchange formats:
-fbx rigged
-fbx static
----------------------------------------------------------------
-Rest pose is on keyframe - 0 (For a fresh start, move the rest pose to keyframe 0 and delete all keyframes by right clicking with alt and choosing 'Delete Selected Animation').
-Different poses shown in renders are given on frames 10-30
-A morphtarget is used on the fish's lips, allowing you to adjust the degree of exposure of the bony plates (teeth)
----------------------------------------------------------------
- 3 textures sets are in .PNG and .EXR (Displacement) format (2x8192x8192 UDIM and 2048x2048 resolution). Diffuse, Specular, Roughness, Diffuse Amount, Metalic, Normal and Displacement maps are included.
-Finished materials in Arnold, V-Ray, Cycles
-No post-processing is applied in renders.
-RENDER SCENE NOT INCLUDED!
Thank you!




















