Nanaimoteuthis - Prehistoric Giant Octopus 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | CGZen |
| Published: | Jul 10, 2026 |
| Download Size: | 438.4 MB |
| Game Ready: | Yes |
| Polygons: | 19,286 |
| Vertices: | 19,000 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 1 |
| Views: | 6 |
Item Ratings

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Nanaimoteuthis - Prehistoric Giant Octopus 3D Model
High quality rigged 3D model of Nanaimoteuthis haggarti, an extinct prehistoric vampyropod cephalopod from the Late Cretaceous. Suitable for use in broadcast, high-resolution film closeups, advertising, scientific visualization, animation, presentation, educational projects, and realistic underwater renders.
Featuring detailed skin sculpting, high-resolution hand-painted textures, and a fully rigged body for expressive posing and animation, this asset is designed for professional production pipelines. The realistic shader setup and carefully crafted surface details make it suitable for cinematic close-up renders as well as real-time presentations after optimization.
Whether you're creating a prehistoric marine ecosystem, educational content, documentary visualization, museum presentation, or a cinematic underwater sequence, this Nanaimoteuthis model provides a convincing and visually striking representation of this fascinating extinct cephalopod.
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-Poly count is 19286 with 4 objects; body - 16820, pecker - 1248, eyes - 576, sifon - 642
-Full quad polygons.
-Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model is approximately 15 m length).
-Custom Rigged with 3ds max bones
-Preview renders - Arnold, V-Ray
-Used UDIMs
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Main formats:
-3ds Max 2019 Vray 6
-3ds Max 2019 Arnold
-Blender 3.2 Cycles
Exchange formats:
-fbx rigged
-fbx static
-Rest pose is on keyframe - 0 (For a fresh start, move the rest pose to keyframe 0 and delete all keyframes by right clicking with alt and choosing 'Delete Selected Animation').
-Different poses shown in renders are given on frames 10-80
-Blender file contains an imported armature and materials adapted for Blender. Advanced Max rig controllers are available only in the 3ds Max scene.
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- 3 textures sets are in .PNG and .EXR (Displacement) format (2x8192x8192 UDIM and 2048x2048 (Eye) resolution). BaseColor, Specular, Roughness, SSS, Normal and Displacement maps are included.
-Finished materials in Arnold, V-Ray, Cycles
-No post-processing is applied in renders.
-RENDER SCENE NOT INCLUDED!
Thank you!
Featuring detailed skin sculpting, high-resolution hand-painted textures, and a fully rigged body for expressive posing and animation, this asset is designed for professional production pipelines. The realistic shader setup and carefully crafted surface details make it suitable for cinematic close-up renders as well as real-time presentations after optimization.
Whether you're creating a prehistoric marine ecosystem, educational content, documentary visualization, museum presentation, or a cinematic underwater sequence, this Nanaimoteuthis model provides a convincing and visually striking representation of this fascinating extinct cephalopod.
----------------------------------------------------------------
-Poly count is 19286 with 4 objects; body - 16820, pecker - 1248, eyes - 576, sifon - 642
-Full quad polygons.
-Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model is approximately 15 m length).
-Custom Rigged with 3ds max bones
-Preview renders - Arnold, V-Ray
-Used UDIMs
----------------------------------------------------------------
Main formats:
-3ds Max 2019 Vray 6
-3ds Max 2019 Arnold
-Blender 3.2 Cycles
Exchange formats:
-fbx rigged
-fbx static
-Rest pose is on keyframe - 0 (For a fresh start, move the rest pose to keyframe 0 and delete all keyframes by right clicking with alt and choosing 'Delete Selected Animation').
-Different poses shown in renders are given on frames 10-80
-Blender file contains an imported armature and materials adapted for Blender. Advanced Max rig controllers are available only in the 3ds Max scene.
----------------------------------------------------------------
- 3 textures sets are in .PNG and .EXR (Displacement) format (2x8192x8192 UDIM and 2048x2048 (Eye) resolution). BaseColor, Specular, Roughness, SSS, Normal and Displacement maps are included.
-Finished materials in Arnold, V-Ray, Cycles
-No post-processing is applied in renders.
-RENDER SCENE NOT INCLUDED!
Thank you!




















