
Biker Helmet 3D Model

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! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | chitam |
Published: | Jan 31, 2024 |
Download Size: | 11.5 MB |
Game Ready: | Yes |
Polygons: | 2,981 |
Vertices: | 2,994 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 4 |
Views: | 160 |
Item Ratings

Not Rated Yet
Biker Helmet 3D Model
Originally created with Maya 2020.
- fbx. and obj.
- All textures JPG.
- PBR Textures Metall/Roughness
- 4K Textures - normal, metallic, roughness, albedo, opacity, matID, emissive.
Ready to render with Eevee.
It renders in a few seconds.
Textures: JPEG 4k.
No n-gons.
No visible UV stretching or obvious seams.
Model is built to real world scale (1,90m tall).
Reading of **materials **in external folder.
**Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
The .ma model loads without errors and positioned at the *origin *[000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need! - Feel free to ask me any questions using the messaging system on CGTrader.
Thank you for your time!
- fbx. and obj.
- All textures JPG.
- PBR Textures Metall/Roughness
- 4K Textures - normal, metallic, roughness, albedo, opacity, matID, emissive.
Ready to render with Eevee.
It renders in a few seconds.
Textures: JPEG 4k.
No n-gons.
No visible UV stretching or obvious seams.
Model is built to real world scale (1,90m tall).
Reading of **materials **in external folder.
**Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
The .ma model loads without errors and positioned at the *origin *[000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need! - Feel free to ask me any questions using the messaging system on CGTrader.
Thank you for your time!