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Submit Your RenderConverse Shoes - Red 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | chitam | 
| Published: | Jan 30, 2024 | 
| Download Size: | 16.1 MB | 
| Game Ready: | Yes | 
| Polygons: | 8,040 | 
| Vertices: | 8,940 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | Yes | 
| Materials: | Yes | 
| UV Mapped: | Yes | 
| PBR: | Yes | 
| Rigged: | – | 
| Animated: | – | 
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| Favorites: | 0 | 
| Likes: | 0 | 
| Views: | 206 | 
Item Ratings

Not Rated Yet
Converse Shoes - Red 3D Model
Originally created with Maya 2020.
- fbx. and obj.
- All textures JPG.
- PBR Textures Metall/Roughness
- 4K Textures - normal, metallic, roughness, albedo, opacity, matID, emissive.
Ready to render with Eevee.
It renders in a few seconds.
Textures: JPEG 4k.
No n-gons.
No visible UV stretching or obvious seams.
Model is built to real world scale (1,90m tall).
Reading of **materials **in external folder.
**Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
The .ma model loads without errors and positioned at the *origin *[000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need! - Feel free to ask me any questions using the messaging system on CGTrader.
Thank you for your time!
- fbx. and obj.
- All textures JPG.
- PBR Textures Metall/Roughness
- 4K Textures - normal, metallic, roughness, albedo, opacity, matID, emissive.
Ready to render with Eevee.
It renders in a few seconds.
Textures: JPEG 4k.
No n-gons.
No visible UV stretching or obvious seams.
Model is built to real world scale (1,90m tall).
Reading of **materials **in external folder.
**Generic **files (fbx, obj) exported directly from the original Maya project. Check compatibility.
The .ma model loads without errors and positioned at the *origin *[000].
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
All files and functions are named descriptively and work to the expected standard.
- I listen to all questions and requests
- You can ask for other file formats if you need! - Feel free to ask me any questions using the messaging system on CGTrader.
Thank you for your time!







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