SciFi Retro Computer 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Cyberbiotech |
| Published: | Aug 18, 2026 |
| Download Size: | 295.2 MB |
| Game Ready: | Yes |
| Polygons: | 40,704 |
| Vertices: | 29,415 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 4 |
Item Ratings

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SciFi Retro Computer 3D Model
Ideal for work in radioactive environments
Material Count: 5
Texture Count: 17(RMA), 27(PBR)
Texture Format: PNG
Texture Resolution: 2048x2048, 4096x4096
Texture Type: RMA, PBR
Subdividable mesh: PARTIAL
Mobable Parts: YES
Key Features:
Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
Easy integration: Compatible with game engines like Unreal Engine and Unity.
Optimized performance: Efficient geometry and textures for smooth rendering.
Realistic PBR materials: Accurate lighting and physical response for immersion.-Dynamic elements: Movable parts and customization options for various environments.
Technical Details:
Modeling: Optimized topology with efficient polygons for real-time performance.
RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
Formats: Compatible with OBJ, FBX, ready for engines like Unreal Engine and Unity.
UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.
Material Count: 5
Texture Count: 17(RMA), 27(PBR)
Texture Format: PNG
Texture Resolution: 2048x2048, 4096x4096
Texture Type: RMA, PBR
Subdividable mesh: PARTIAL
Mobable Parts: YES
Key Features:
Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
Easy integration: Compatible with game engines like Unreal Engine and Unity.
Optimized performance: Efficient geometry and textures for smooth rendering.
Realistic PBR materials: Accurate lighting and physical response for immersion.-Dynamic elements: Movable parts and customization options for various environments.
Technical Details:
Modeling: Optimized topology with efficient polygons for real-time performance.
RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
Formats: Compatible with OBJ, FBX, ready for engines like Unreal Engine and Unity.
UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.



















