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Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Sci-Fi Retro Computer V2 3D Model

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Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
Sci-Fi Retro Computer V2 3D Model
$25.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
Cyberbiotech
CyberbiotechUnited States flag
Karma: 205|Joined: 2023|

We have always liked models and sci-fi scenes, so we want to send you tools that make it easier for you because we know that you also like them ;)
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Sci-Fi Retro Computer V2 3D Model

Material Count: 2
Texture Count:15 (RMA), 21(PBR)
Texture Format: PNG
Texture Resolution: 2048x2048, 4096x4096
Texture Type: RMA, PBR
Subdividable mesh: NO
- Mobable Parts : YES

Key Features:

Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
Easy integration: Compatible with game engines like Unreal Engine and Unity.
Optimized performance: Efficient geometry and textures for smooth rendering.
Realistic PBR materials: Accurate lighting and physical response for immersion.-Dynamic elements: Movable parts and customization options for various environments.
Technical Details:

Modeling: Optimized topology with efficient polygons for real-time performance.
RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
Formats: Compatible with OBJ, FBX, and glTF, ready for engines like Unreal Engine and Unity.
UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.
processing
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