
Skateboards 20 Designs Highly Customizable 3D Model

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Game Assets Authoring in Blender & VFX Authoring in Unity VFX Graph.
Blender Artist: 3D Modeling, Sculpting, Rigging, Charater Design, Texturing, Environment Animation, Character Animation.
Unity Developer, DOTS Developer, VFX Design & Authoring on Unity VFX Graph.
.NET Developer, MAUI, Blazor, ASP.NET Core, LINQ.
Game Assets Authoring in Blender & VFX Authoring in Unity VFX Graph.
Blender Artist: 3D Modeling, Sculpting, Rigging, Charater Design, Texturing, Environment Animation, Character Animation.
Unity Developer, DOTS Developer, VFX Design & Authoring on Unity VFX Graph.
.NET Developer, MAUI, Blazor, ASP.NET Core, LINQ.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | DanielLopezDev |
| Published: | Oct 14, 2026 |
| Download Size: | 120.6 MB |
| Made With AI: | Yes |
| Game Ready: | – |
| Polygons: | 17,688 |
| Vertices: | 19,756 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 7 |
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Skateboards 20 Designs Highly Customizable 3D Model
Quick Description:
This asset includes three skateboard models with different levels of polygonal detail: Low Poly, Mid Poly, and High Poly. The High Poly version provides the highest geometric detail for a more realistic appearance.
The package includes 20 unique skateboard designs with 2K textures. Each design is compatible with all three polygonal levels, thanks to carefully designed UV layouts that ensure the same textures can be applied consistently across the Low Poly, Mid Poly, and High Poly models.
Each skateboard uses three materials for flexibility and optimization:
Deck & Grip PBR Material: For the skateboard deck and grip tape.
Trucks PBR Material: For the skateboard trucks and their corresponding components.
Deck Bolts Material: A lightweight material without textures, used for the deck mounting bolts.
This modular setup allows you to combine any of the 20 designs with any polygonal level while maintaining a flexible and efficient material workflow.
========== FEATURES ==========
Three Levels of Detail — Low, Mid & High Poly
The skateboard is provided in three carefully optimized polygonal versions, allowing you to choose the appropriate level of geometric detail for your project.
Low Poly is designed for situations where polygon efficiency and performance are the priority, making it suitable for distant objects, large scenes, or projects where many skateboards may be visible simultaneously.
Mid Poly provides a balanced combination of visual quality and polygon efficiency, making it a versatile choice for most gameplay and general-purpose scenarios.
High Poly provides the highest geometric detail for situations where the skateboard is viewed up close or requires additional visual fidelity.
The three LOD versions give you greater control over the balance between visual quality, scene complexity, and performance.
Highly Customizable
The skateboard was designed with customization in mind. The UVs are carefully planned and positioned to make creating your own skateboard designs straightforward and intuitive.
You can start with any of the included skateboard designs, open it in an image-editing application such as Affinity Photo or GIMP, and create your own graphics directly over the provided UV Layout.
Add your own artwork, colors, shapes, graphics, logos, patterns, or typography while using the UV Layout as a visual guide to accurately position your designs.
Once your design is complete, simply export your texture without the UV guide and import it into Unity to create your own customized skateboard.
4K UV Layouts for Custom Designs
The package includes two 4K UV Layouts specifically created to make custom texture creation easier.
The first UV Layout is dedicated to the skateboard deck, allowing you to precisely position artwork on the bottom of the deck. It can be used with personal artwork, illustrations, photographs, logos, vector graphics, and other custom designs.
The same deck UV Layout can also be used to customize the top of the skateboard, including the grip tape, by creating vector-based shapes, masks, and other graphic elements in your preferred image-editing application.
The second UV Layout covers the trucks and wheels, making it easy to create custom color schemes and graphic details for these components. It can also be used to position circular text and other decorative elements around the wheels and bearings.
These UV Layouts are designed to work as visual guides, making the customization workflow accessible even if you are not familiar with 3D texturing.
Texture Resources for Custom Creations
The package also includes additional texture resources specifically designed to help you create custom grip tape designs.
Inside Textures/Textures for Custom Creations, you will find three dedicated wood/grip texture maps:
Albedo
Smoothness
Normal
These maps can be used as texture or mask resources when creating vector-based grip tape designs in applications such as Affinity Photo or GIMP.
This allows you to preserve the appearance and surface characteristics of the original grip material while applying your own custom shapes, graphics, and patterns on top of it.
Simple Customization Workflow
Creating a custom skateboard design is straightforward.
Start with one of the included skateboard designs and open its texture in your preferred image-editing application. Place the provided 4K UV Layout above your artwork to use it as a positioning guide.
Create your custom graphics, colors, shapes, or artwork directly over the appropriate areas of the texture. For grip tape customization, use the included Albedo, Smoothness, and Normal maps together with your vector shapes and masks to achieve a more integrated result.
When your design is finished, simply hide or remove the UV Layout and export the final texture.
Import the texture into Unity, assign it to the corresponding material, and your customized skateboard is ready to use.
Photorealistic PBR Materials
The skateboard features photorealistic, physically based materials with high-quality 2K PBR textures.
The materials are prepared specifically for their respective render pipelines and include optimized texture workflows for efficient rendering.
Both URP and HDRP materials make use of the appropriate Mask Map workflow, helping consolidate multiple material properties into optimized texture channels and reducing unnecessary texture sampling and rendering overhead.
The result is a production-ready skateboard asset that combines high visual fidelity, optimized materials, multiple levels of detail, and extensive customization options.
This asset includes three skateboard models with different levels of polygonal detail: Low Poly, Mid Poly, and High Poly. The High Poly version provides the highest geometric detail for a more realistic appearance.
The package includes 20 unique skateboard designs with 2K textures. Each design is compatible with all three polygonal levels, thanks to carefully designed UV layouts that ensure the same textures can be applied consistently across the Low Poly, Mid Poly, and High Poly models.
Each skateboard uses three materials for flexibility and optimization:
Deck & Grip PBR Material: For the skateboard deck and grip tape.
Trucks PBR Material: For the skateboard trucks and their corresponding components.
Deck Bolts Material: A lightweight material without textures, used for the deck mounting bolts.
This modular setup allows you to combine any of the 20 designs with any polygonal level while maintaining a flexible and efficient material workflow.
========== FEATURES ==========
Three Levels of Detail — Low, Mid & High Poly
The skateboard is provided in three carefully optimized polygonal versions, allowing you to choose the appropriate level of geometric detail for your project.
Low Poly is designed for situations where polygon efficiency and performance are the priority, making it suitable for distant objects, large scenes, or projects where many skateboards may be visible simultaneously.
Mid Poly provides a balanced combination of visual quality and polygon efficiency, making it a versatile choice for most gameplay and general-purpose scenarios.
High Poly provides the highest geometric detail for situations where the skateboard is viewed up close or requires additional visual fidelity.
The three LOD versions give you greater control over the balance between visual quality, scene complexity, and performance.
Highly Customizable
The skateboard was designed with customization in mind. The UVs are carefully planned and positioned to make creating your own skateboard designs straightforward and intuitive.
You can start with any of the included skateboard designs, open it in an image-editing application such as Affinity Photo or GIMP, and create your own graphics directly over the provided UV Layout.
Add your own artwork, colors, shapes, graphics, logos, patterns, or typography while using the UV Layout as a visual guide to accurately position your designs.
Once your design is complete, simply export your texture without the UV guide and import it into Unity to create your own customized skateboard.
4K UV Layouts for Custom Designs
The package includes two 4K UV Layouts specifically created to make custom texture creation easier.
The first UV Layout is dedicated to the skateboard deck, allowing you to precisely position artwork on the bottom of the deck. It can be used with personal artwork, illustrations, photographs, logos, vector graphics, and other custom designs.
The same deck UV Layout can also be used to customize the top of the skateboard, including the grip tape, by creating vector-based shapes, masks, and other graphic elements in your preferred image-editing application.
The second UV Layout covers the trucks and wheels, making it easy to create custom color schemes and graphic details for these components. It can also be used to position circular text and other decorative elements around the wheels and bearings.
These UV Layouts are designed to work as visual guides, making the customization workflow accessible even if you are not familiar with 3D texturing.
Texture Resources for Custom Creations
The package also includes additional texture resources specifically designed to help you create custom grip tape designs.
Inside Textures/Textures for Custom Creations, you will find three dedicated wood/grip texture maps:
Albedo
Smoothness
Normal
These maps can be used as texture or mask resources when creating vector-based grip tape designs in applications such as Affinity Photo or GIMP.
This allows you to preserve the appearance and surface characteristics of the original grip material while applying your own custom shapes, graphics, and patterns on top of it.
Simple Customization Workflow
Creating a custom skateboard design is straightforward.
Start with one of the included skateboard designs and open its texture in your preferred image-editing application. Place the provided 4K UV Layout above your artwork to use it as a positioning guide.
Create your custom graphics, colors, shapes, or artwork directly over the appropriate areas of the texture. For grip tape customization, use the included Albedo, Smoothness, and Normal maps together with your vector shapes and masks to achieve a more integrated result.
When your design is finished, simply hide or remove the UV Layout and export the final texture.
Import the texture into Unity, assign it to the corresponding material, and your customized skateboard is ready to use.
Photorealistic PBR Materials
The skateboard features photorealistic, physically based materials with high-quality 2K PBR textures.
The materials are prepared specifically for their respective render pipelines and include optimized texture workflows for efficient rendering.
Both URP and HDRP materials make use of the appropriate Mask Map workflow, helping consolidate multiple material properties into optimized texture channels and reducing unnecessary texture sampling and rendering overhead.
The result is a production-ready skateboard asset that combines high visual fidelity, optimized materials, multiple levels of detail, and extensive customization options.



















