
Realistic Zombie 01 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Davlet |
Published: | Dec 16, 2024 |
Download Size: | 1 GB |
Game Ready: | Yes |
Polygons: | 49,115 |
Vertices: | 25,344 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 93 |
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Realistic Zombie 01 3D Model
Optimized 3d model with for games and animation
- Morph Target for face animation;
- Face rig for more realistic zombie animation; Tutorial 1 (Watch the Video archive)
- Full compatibility of the Mixamo library with the character (Unreal Engine 5 Rig); Tutorial 2 (Watch the Video archive)
- Compatibility with the Cascadeur program for animation; Tutorial 3 (Watch the Video archive)
- Blender 4.3 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
- Rigging and Skinning 3d model;
- FK rig (based on the latest version of the Unreal Engine 5 skeleton).
- Unreal Engine 5 Epic skeleton;
- Included textures in sizes 2048, 4096;
- Marmoset Toolbag 4 demo scene;
- Fbx;
- Triangulation model (divided into triangles) for correct export to game engines;
- Two Skin colors;
- Three color textures of clothing;
- Unreal Engine textures!
- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;
Verts 25,344; Tris 49,115
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
- Morph Target for face animation;
- Face rig for more realistic zombie animation; Tutorial 1 (Watch the Video archive)
- Full compatibility of the Mixamo library with the character (Unreal Engine 5 Rig); Tutorial 2 (Watch the Video archive)
- Compatibility with the Cascadeur program for animation; Tutorial 3 (Watch the Video archive)
- Blender 4.3 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
- Rigging and Skinning 3d model;
- FK rig (based on the latest version of the Unreal Engine 5 skeleton).
- Unreal Engine 5 Epic skeleton;
- Included textures in sizes 2048, 4096;
- Marmoset Toolbag 4 demo scene;
- Fbx;
- Triangulation model (divided into triangles) for correct export to game engines;
- Two Skin colors;
- Three color textures of clothing;
- Unreal Engine textures!
- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;
Verts 25,344; Tris 49,115
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.