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Sci-Fi Helmet P06 3D Model

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Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
Sci-Fi Helmet P06 3D Model
$6.00
$4.20

30% OFF - ENDS IN
3d : 6h : 2m : 59s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
Davlet
DavletKazakhstan flag
Karma: 1,495|Joined: 2020|

3d modeller, game designer, indie developer
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Sci-Fi Helmet P06 3D Model

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Helmet_P06.mhpkg

MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.

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The package includes:

SciFi_Helmet_P06;

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- Optimized Game Ready 3D model for game engines and animation.

- Blender 4.5 and above project with customized materials and Rigs (UE5 Rig);

- Includes a Material ID setup for quick and easy color customization of individual clothing parts.

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

- Rigging and Skinning 3d model;

- Metahuman for UE 5.6-5.8;

- Included textures in sizes 4096;

- Fbx;

- Triangulation model (divided into triangles) for correct export to game engines;

- 8 color textures of SciFi Helmet;

- Unreal Engine textures!

- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;

SciFi_Helmet_P06 Verts 5,195; Tris 10,386;

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Please follow the instructions (MetaHuman) to successfully import the outfit with the correct textures:

1) Create a folder called "Outfits" and a subfolder "SciFi_Helmet_P06". In this way Outfits\SciFi_Helmet_P06

2) Transfer the file - OA_SciFi_Helmet_P06.mhpkg to the created folder - SciFi_Helmet_P06

3) Transfer the WL (WI_OA_SciFi_Helmet_P06) file to MetaHumanCreator
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