Lucia Female Character Rigged 3D Model Game Ready 4K PBR

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Dawid123123213123 |
| Published: | Nov 04, 2026 |
| Download Size: | 353.7 MB |
| Game Ready: | Yes |
| Polygons: | 47,046 |
| Vertices: | 63,147 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 4 |
Item Ratings

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Lucia Female Character Rigged 3D Model Game Ready 4K PBR
A detailed 3D model of a modern female character inspired by Lucia, complete with a modular outfit, full-body anatomical base mesh, custom facial shape keys, and tongue articulation morphs. Built to strict STEMCell standards, the asset features clean quad-based topology optimized for smooth deformation, a full body rig, and facial blend shapes / shape keys for detailed expressions and speech synchronization.
The modular setup allows easy toggling between the clothed outfit (leather jacket, top, jeans, sneakers, bandana) and the underlying anatomical base mesh layer.
Key Features
High-Quality Geometry: Clean quad-based low-poly topology optimized for organic mesh deformation and Subdivision Surface workflows.Facial Shape Keys & Morphs: Custom blend shapes for complete mouth articulation, facial expressions, lip-syncing, and tongue movement.Modular Setup: Clothed outfit and anatomical base mesh organized on separate layers for quick customization.Fully Rigged: Skeleton hierarchy for body, fingers, face, and jaw movement.STEMCell Standard: Standardized orientation, clean node hierarchy, proper real-world scale, and correct axis setup.Clean UV Mapping: Non-overlapping UVs for body and clothes; optimized overlapping layout for hair strands.No third-party plugins required.
Technical Specifications
Faces: 47,046Vertices: 63,147Triangles: 92,882Geometry: Quads / Tris (Subdivision Surface ready)UV Mapping: Non-overlapping (Body & Clothes) / Optimized strand layout (Hair)
Materials & Textures
The character utilizes 4 distinct material sets powered by high-resolution 4K PBR texture maps.
Included Texture Maps per Material:
Body Set: Base Color, Metallic, Normal, Opacity, RoughnessCloth Set: Base Color, Metallic, Normal, Opacity, RoughnessHair Set: Base Color, Metallic, Normal, Opacity, RoughnessTeeth & Mouth Set: Base Color, Metallic, Normal, Roughness
Compatible with Unreal Engine, Unity, Blender, 3ds Max, Maya, Cinema 4D, and modern real-time rendering pipelines.
File Formats
Blender (Native)FBXOBJGLB3ds MaxMayaCinema 4D
The modular setup allows easy toggling between the clothed outfit (leather jacket, top, jeans, sneakers, bandana) and the underlying anatomical base mesh layer.
Key Features
High-Quality Geometry: Clean quad-based low-poly topology optimized for organic mesh deformation and Subdivision Surface workflows.Facial Shape Keys & Morphs: Custom blend shapes for complete mouth articulation, facial expressions, lip-syncing, and tongue movement.Modular Setup: Clothed outfit and anatomical base mesh organized on separate layers for quick customization.Fully Rigged: Skeleton hierarchy for body, fingers, face, and jaw movement.STEMCell Standard: Standardized orientation, clean node hierarchy, proper real-world scale, and correct axis setup.Clean UV Mapping: Non-overlapping UVs for body and clothes; optimized overlapping layout for hair strands.No third-party plugins required.
Technical Specifications
Faces: 47,046Vertices: 63,147Triangles: 92,882Geometry: Quads / Tris (Subdivision Surface ready)UV Mapping: Non-overlapping (Body & Clothes) / Optimized strand layout (Hair)
Materials & Textures
The character utilizes 4 distinct material sets powered by high-resolution 4K PBR texture maps.
Included Texture Maps per Material:
Body Set: Base Color, Metallic, Normal, Opacity, RoughnessCloth Set: Base Color, Metallic, Normal, Opacity, RoughnessHair Set: Base Color, Metallic, Normal, Opacity, RoughnessTeeth & Mouth Set: Base Color, Metallic, Normal, Roughness
Compatible with Unreal Engine, Unity, Blender, 3ds Max, Maya, Cinema 4D, and modern real-time rendering pipelines.
File Formats
Blender (Native)FBXOBJGLB3ds MaxMayaCinema 4D



















