
African American with Skeleton Combo Pack 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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African American with Skeleton Combo Pack 3D Model
African American Rigged Combo with Skeleton
African American Rigged Combo
_________Rigged Female African American____________
==FEATURES==
-Rigged (Full body with Blend shapes)
-Clothing Change (Bikini / Dress / Sandles)
-pupil dilatation and color control
-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)
-Body Blend shapes (Bra Support)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Textured Hair for no hassle setup
==POLY COUNT==
Cammie Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
Dress: (1566 polys / 1608 verts)
Earrings: (800 polys / 800 verts)
Control Rig Geometry: (6400 polys / 6148 verts)
Top Gums (608 Polys / 610 verts)
Top Teeth (2624 Polys / 2656 verts)
Bottom Teeth (2656 Polys / 2688 verts)
Bottom Gums (258 Polys / 260 verts)
Tongue (120 Polys / 122 verts)
==Texture Maps==
AfricanAmericaSkin_Color.bmp (8192x8192) 192 MB
Body_Displacement.tif(4096x4096) 192 MB
Body_Specular.bmp (4096x4096) 48MB
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
_________African American Male Rigged____________
==FEATURES==
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
==Texture Maps==
AfricanAmericanMale_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Genital_Displacement (2048x2048) 8 MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
Shorts_Color (4096x4096) 49 MB
Shorts_Displacement (4096x4096) 32 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
________Skeleton Full Body (Rigged)__________
==FEATURES==
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is select-able and named / grouped properly for easy organization
-Light set up ready to Render
==TEXTURES==
Arm_Displacement.tif (4096x4096) 32MB
Arm_Legs_Color.tif (4096x4096) 48MB
ImageBasedLighting.hdr (2048x1024) 6.41MB
Jaw_Color.tif (1024x1024) 3MB
Jaw_Displacement.tif (2048x2048) 8MB
Leg_Color.tif (4096x4096) 48MB
Leg_Displacement.tif (4096x4096) 32MB
Pelvis_Color.tif (4096x4096) 48MB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
Ready to render.
African American Rigged Combo
_________Rigged Female African American____________
==FEATURES==
-Rigged (Full body with Blend shapes)
-Clothing Change (Bikini / Dress / Sandles)
-pupil dilatation and color control
-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)
-Body Blend shapes (Bra Support)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Textured Hair for no hassle setup
==POLY COUNT==
Cammie Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
Dress: (1566 polys / 1608 verts)
Earrings: (800 polys / 800 verts)
Control Rig Geometry: (6400 polys / 6148 verts)
Top Gums (608 Polys / 610 verts)
Top Teeth (2624 Polys / 2656 verts)
Bottom Teeth (2656 Polys / 2688 verts)
Bottom Gums (258 Polys / 260 verts)
Tongue (120 Polys / 122 verts)
==Texture Maps==
AfricanAmericaSkin_Color.bmp (8192x8192) 192 MB
Body_Displacement.tif(4096x4096) 192 MB
Body_Specular.bmp (4096x4096) 48MB
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
_________African American Male Rigged____________
==FEATURES==
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
==Texture Maps==
AfricanAmericanMale_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Genital_Displacement (2048x2048) 8 MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
Shorts_Color (4096x4096) 49 MB
Shorts_Displacement (4096x4096) 32 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
________Skeleton Full Body (Rigged)__________
==FEATURES==
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is select-able and named / grouped properly for easy organization
-Light set up ready to Render
==TEXTURES==
Arm_Displacement.tif (4096x4096) 32MB
Arm_Legs_Color.tif (4096x4096) 48MB
ImageBasedLighting.hdr (2048x1024) 6.41MB
Jaw_Color.tif (1024x1024) 3MB
Jaw_Displacement.tif (2048x2048) 8MB
Leg_Color.tif (4096x4096) 48MB
Leg_Displacement.tif (4096x4096) 32MB
Pelvis_Color.tif (4096x4096) 48MB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
Ready to render.