
Ultimate Complete African American Male Anatomy 3D Model

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Ultimate Complete African American Male Anatomy 3D Model
Ultimate Complete African American Anatomy
Completely optimized for Maya 2018 / Arnold Render
The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. Includes OBJ for maximum compatibility.
For Female Version see 'Ultimate Complete African American Anatomy: Product ID# 966911
==RIGGING*==
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Can Isolate any muscle, including deep tissue muscle and see the correct origin and insertion onto the underlying skeleton
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.
*Please note that the character itself is not rigged, only the advanced controls to view and isolate the systems and their transparency.
-Native Maya File
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall)
-Every object is select-able and named / grouped properly for easy organization
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Light set up ready to Render
==TEXTURES==
(4096x4096) Arm_Color.tif
(4096x4096) Arm_Displacement.tif
(8192x8192) Body_Color.tif
(4096x4096) Body_Displacement.tif
(4096x4096) Brain_Color.tif
(4096x4096) Brain_Displacement.tif
(4096x4096) ConnectiveTissue_Color.tif
(4096x4096) ConnectiveTissue_NormalMap.tif
(4096x4096) Digestive_Color.tif
(4096x4096) Digestive_Displacement.tif
(2048x2048) EyeIris_Color.tif
(2048x2048) EyeSclera_Color.tif
(2048x2048) Genital_Color.tif
(2048x2048) Genital_Displacement.tif
(4096x4096) Heart_Displacement.tif
(4096x4096) Heart_Specular.tif
(4096x4096) Heart_Texture.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) Leg_Color.tif
(4096x4096) Leg_Displacement.tif
(4096x4096) Liver_Color,tif
(4096x4096) Liver_Displacement.tif
(4096x4096) Lungs_Color.tif
(4096x4096) Lungs_Displacement.tif
(1024x1024) Mandibile_Color.tif
(2048x2048) Mandible_Displacement.tif
(2048x2048) Mandibular_Teeth_Color.tif
(2048x2048) Mandibular_Teeth_Displacement.tif
(2048x2048) Maxilary_Teeth_Color.tif
(2048x2048) Maxilary_Teeth_Displacement.tif
(4096x4096) Muscles_Arm.tif
(4096x4096) Muscles_Face_Color.tif
(4096x4096) Muscles_Leg_Color.tif
(8192x8192) Muscle_Torso_Color.tif
(4096x4096) Pelvis_Color.tif
(4096x4096) Pelvis_Displacement.tif
(8192x8192) Ribs_Color.tif
(8192x8192) Skeleton_Torso_Color.tif
(4096x4096) Skull_Color.tif
(4096x4096) Skull_Displacement.tif
(2048x2048) Spleen_Color.tif
(2048x2048) Tracheal_Color.tif
(2048x2048) Tracheal_Displacement.tif
(4096x4096) Urogenital_Color.tif
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hyerarchy and layers in tack) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by
Completely optimized for Maya 2018 / Arnold Render
The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. Includes OBJ for maximum compatibility.
For Female Version see 'Ultimate Complete African American Anatomy: Product ID# 966911
==RIGGING*==
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Can Isolate any muscle, including deep tissue muscle and see the correct origin and insertion onto the underlying skeleton
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.
*Please note that the character itself is not rigged, only the advanced controls to view and isolate the systems and their transparency.
-Native Maya File
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall)
-Every object is select-able and named / grouped properly for easy organization
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Light set up ready to Render
==TEXTURES==
(4096x4096) Arm_Color.tif
(4096x4096) Arm_Displacement.tif
(8192x8192) Body_Color.tif
(4096x4096) Body_Displacement.tif
(4096x4096) Brain_Color.tif
(4096x4096) Brain_Displacement.tif
(4096x4096) ConnectiveTissue_Color.tif
(4096x4096) ConnectiveTissue_NormalMap.tif
(4096x4096) Digestive_Color.tif
(4096x4096) Digestive_Displacement.tif
(2048x2048) EyeIris_Color.tif
(2048x2048) EyeSclera_Color.tif
(2048x2048) Genital_Color.tif
(2048x2048) Genital_Displacement.tif
(4096x4096) Heart_Displacement.tif
(4096x4096) Heart_Specular.tif
(4096x4096) Heart_Texture.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) Leg_Color.tif
(4096x4096) Leg_Displacement.tif
(4096x4096) Liver_Color,tif
(4096x4096) Liver_Displacement.tif
(4096x4096) Lungs_Color.tif
(4096x4096) Lungs_Displacement.tif
(1024x1024) Mandibile_Color.tif
(2048x2048) Mandible_Displacement.tif
(2048x2048) Mandibular_Teeth_Color.tif
(2048x2048) Mandibular_Teeth_Displacement.tif
(2048x2048) Maxilary_Teeth_Color.tif
(2048x2048) Maxilary_Teeth_Displacement.tif
(4096x4096) Muscles_Arm.tif
(4096x4096) Muscles_Face_Color.tif
(4096x4096) Muscles_Leg_Color.tif
(8192x8192) Muscle_Torso_Color.tif
(4096x4096) Pelvis_Color.tif
(4096x4096) Pelvis_Displacement.tif
(8192x8192) Ribs_Color.tif
(8192x8192) Skeleton_Torso_Color.tif
(4096x4096) Skull_Color.tif
(4096x4096) Skull_Displacement.tif
(2048x2048) Spleen_Color.tif
(2048x2048) Tracheal_Color.tif
(2048x2048) Tracheal_Displacement.tif
(4096x4096) Urogenital_Color.tif
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hyerarchy and layers in tack) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by