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Ultimate Complete Rigged Male 3D Model

3D Model
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$1,499.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
artist
dcbittorfflag
Karma: 3,380|Joined: 2018|Profile
Items: 301|

My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
Vendor's Pages
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(available for freelance projects)
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details
Vendor:dcbittorf
Published:Oct 30, 2018
Download Size:2 GB
Game Ready: No
Polygons:1,728,264
Vertices:1,635,374
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: No
Rigged: Yes
Animated: Yes

Included Formats
Statistics
Favorites:2
Likes:
Views:606
User Ratings
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Ultimate Complete Rigged Male 3D Model

ltimate Complete Rigged Male

Completely optimized for Maya 2018 / Arnold Render

Full Body Maya Rigged Character (includes walk cycle animation) (maya only)
Includes full body skeletal system with connective tissue, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system.

==RIGGING==
-Character has full body rig to allow custom posing
-Heart is rigged to allow animated heart beats (in Both Maya and Unity)
-Lungs are rigged to allow animated breathing (in Both Maya and Unity)
-Fingers have easy finger roll sliders
-Genitals are fully rigged
-Feet have roll sliders for easy animation
-Arm and Legs use IK solving.
-Eyes have Aim Control
-Mouth has Slider control
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.

-Native Maya File
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall) (rig allows scaling to any size)
-Every object is select-able and named / grouped properly for easy organization
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Light set up ready to Render

==TEXTURES==
(4096x4096) Arm_Color.tif
(4096x4096) Arm_Displacement.tif
(8192x8192) Body_Color.tif
(4096x4096) Body_Displacement.tif
(4096x4096) Brain_Color.tif
(4096x4096) Brain_Displacement.tif
(4096x4096) ConnectiveTissue_Color.tif
(4096x4096) ConnectiveTissue_NormalMap.tif
(4096x4096) Digestive_Color.tif
(4096x4096) Digestive_Displacement.tif
(2048x2048) EyeIris_Color.tif
(2048x2048) EyeSclera_Color.tif
(2048x2048) Genital_Color.tif
(2048x2048) Genital_Displacement.tif
(4096x4096) Heart_Displacement.tif
(4096x4096) Heart_Specular.tif
(4096x4096) Heart_Texture.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) Leg_Color.tif
(4096x4096) Leg_Displacement.tif
(4096x4096) Liver_Color,tif
(4096x4096) Liver_Displacement.tif
(4096x4096) Lungs_Color.tif
(4096x4096) Lungs_Displacement.tif
(1024x1024) Mandibile_Color.tif
(2048x2048) Mandible_Displacement.tif
(2048x2048) Mandibular_Teeth_Color.tif
(2048x2048) Mandibular_Teeth_Displacement.tif
(2048x2048) Maxilary_Teeth_Color.tif
(2048x2048) Maxilary_Teeth_Displacement.tif
(4096x4096) Muscles_Color.bmp
(4096x4096) Pelvis_Color.tif
(4096x4096) Pelvis_Displacement.tif
(8192x8192) Ribs_Color.tif
(8192x8192) Skeleton_Torso_Color.tif
(4096x4096) Skull_Color.tif
(4096x4096) Skull_Displacement.tif
(2048x2048) Spleen_Color.tif
(2048x2048) Tracheal_Color.tif
(2048x2048) Tracheal_Displacement.tif
(4096x4096) Urogenital_Color.tif
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